leileilol Posted August 8, 2006 Report Posted August 8, 2006 ok i'll try here. most of you probably know who i am so anyway, maybe this place might be actually useful for getting critiques, so POOOOOOOOOP: http://www.planetgargoyle.com/models/leilei/front.png http://www.planetgargoyle.com/models/leilei/back.png http://www.planetgargoyle.com/models/leilei/side.png http://www.planetgargoyle.com/models/leilei/qtr.png http://www.planetgargoyle.com/models/leilei/body.jpg http://www.planetgargoyle.com/models/leilei/qtrback.png http://www.planetgargoyle.com/models/le ... rtorso.png Quote
Pericolos0 Posted August 8, 2006 Report Posted August 8, 2006 Thats really nice! The soft shading on the skin fits very well with the drawing in your avatar . It's not exactly a style i fancy myself though Quote
KoKo5oVaR Posted August 8, 2006 Report Posted August 8, 2006 yayy man, that's a really good low poly character, i really like that. You managed to get the same style in 3d very well, just one thing tho, i think you could use more saturated colors and direct shadows for the render, if it's not intended to be ingame Quote
leileilol Posted August 8, 2006 Author Report Posted August 8, 2006 she's intended for ut2k4 actually i forgot to mention the polycount, she's around 3000 triangles i'm just snagged at the skin. the face still looks weird to me Quote
Sindwiller Posted August 14, 2006 Report Posted August 14, 2006 Nihao! Looks very neat. Actually, i thought you make that character for OpenArena. UT2k4 is cool too, but a bit outdated IMHO Wfr, Sindwiller Quote
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