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Posted

Passing This along, not my map,

anyways, heres the guys map

http://www.fpsbanana.com/maps/14600

Problem is that the map will just if you go to create server on your own machine but when you use a real server the map will not allow people to join.

settings are correct on the server.

Attempts already made:

Deleted local copy and dl off server - Not work

Rename Server copy and dl - Not Work

Reuploading Map with that provided in the link - Not Work

but suffice to say, its a strange thing thats happening. theres no difference between the map on the server and that on local machine. I've even tried this on a different server than the one hes trying it on and same error.

Not sure if this is a problem with the map in some way or not. But if someone can check it to see I'll pass on the info to him.

thanks in advance,

Lost,

Posted

** Executing...

** Command: "c:\program files\valve\steam\steamapps\themadmo\sourcesdk\bin\vbsp.exe"

** Parameters: -game "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike" "D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey"

Valve Software - vbsp.exe (May 22 2006)

1 threads

materialPath: c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike\materials

Loading D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey.vmf

fixing up env_cubemap materials on brush sides...

Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...

ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2)

**** leaked ****

Entity trigger_once (519.00 -3517.92 116.60) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 2560.0, -8.0)

Leaf 0 contents: CONTENTS_SOLID

Leaf 1 contents:

viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID

This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID

Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID

Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 2560.0, 691.1)

Leaf 0 contents: CONTENTS_SOLID

Leaf 1 contents:

viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID

This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID

Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID

Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 2560.0, 1385.1)

Leaf 0 contents: CONTENTS_SOLID

Leaf 1 contents:

viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID

This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID

Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID

Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3594.0, 3072.0, 686.0)

Leaf 0 contents:

Leaf 1 contents: CONTENTS_SOLID

viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID

This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID

Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID

Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3082.0, 3072.0, 686.0)

Leaf 0 contents:

Leaf 1 contents: CONTENTS_SOLID

viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID

This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID

Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID

Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0, 2560.0, 686.0)

Leaf 0 contents:

Leaf 1 contents: CONTENTS_SOLID

viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID

This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID

Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID

Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 1536.0, -8.0)

Leaf 0 contents: CONTENTS_SOLID

Leaf 1 contents:

viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID

This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID

Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID

Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 1536.0, 406.0)

Leaf 0 contents: CONTENTS_SOLID

Leaf 1 contents:

viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID

This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID

Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID

Candidate brush IDs:

*** Suppressing further FindPortalSide errors.... ***

Processing areas...done (0)

Building Faces...done (0)

Chop Details...done (0)

Find Visible Detail Sides...

Merged 8 detail faces...done (0)

Merging details...done (0)

FixTjuncs...

PruneNodes...

WriteBSP...

done (1)

Creating default cubemaps for env_cubemap using skybox materials:

skybox/sky_day01_01*.vmt

Run buildcubemaps in the engine to get the correct cube maps.

No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"

Can't load skybox file skybox/sky_day01_01 to build the default cubemap!

Finding displacement neighbors...

Finding lightmap sample positions...

Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10

Building Physics collision data...

done (1) (220832 bytes)

Placing detail props : 0...1...2...3...4...5...6...7...8...9...10

Compacting texture/material tables...

Reduced 1902 texinfos to 1194

Reduced 40 texdatas to 36 (1039 bytes to 949)

Writing D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey.bsp

17 seconds elapsed

** Executing...

** Command: "c:\program files\valve\steam\steamapps\themadmo\sourcesdk\bin\vvis.exe"

** Parameters: -game "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike" "D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey"

Valve Software - vvis.exe (May 22 2006)

1 threads

reading d:\games\counterstrike source\my fun maps\rofl_icehockey\rofl_icehockey.bsp

reading d:\games\counterstrike source\my fun maps\rofl_icehockey\rofl_icehockey.prt

LoadPortals: couldn't read d:\games\counterstrike source\my fun maps\rofl_icehockey\rofl_icehockey.prt

** Executing...

** Command: Copy File

** Parameters: "D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey.bsp" "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike\maps\rofl_icehockey.bsp"

** Executing...

** Command: "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\hl2.exe"

** Parameters: -game "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike" +map "rofl_icehockey"

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