Lost Posted August 7, 2006 Report Share Posted August 7, 2006 Passing This along, not my map, anyways, heres the guys map http://www.fpsbanana.com/maps/14600 Problem is that the map will just if you go to create server on your own machine but when you use a real server the map will not allow people to join. settings are correct on the server. Attempts already made: Deleted local copy and dl off server - Not work Rename Server copy and dl - Not Work Reuploading Map with that provided in the link - Not Work but suffice to say, its a strange thing thats happening. theres no difference between the map on the server and that on local machine. I've even tried this on a different server than the one hes trying it on and same error. Not sure if this is a problem with the map in some way or not. But if someone can check it to see I'll pass on the info to him. thanks in advance, Lost, Link to comment Share on other sites More sharing options...
von*ferret Posted August 7, 2006 Report Share Posted August 7, 2006 rofl_icehockey?? Link to comment Share on other sites More sharing options...
KoKo5oVaR Posted August 7, 2006 Report Share Posted August 7, 2006 rofl_ maps will beat fy_ maps for sure Link to comment Share on other sites More sharing options...
danepporambo Posted August 7, 2006 Report Share Posted August 7, 2006 lmfao. i've only made 2 rofl maps so far, icehockey and knifewar. neways. can anyone help me fix this problem plz by decompiling or whatever. i really wanna release it asap. Link to comment Share on other sites More sharing options...
danepporambo Posted August 8, 2006 Report Share Posted August 8, 2006 ** Executing... ** Command: "c:\program files\valve\steam\steamapps\themadmo\sourcesdk\bin\vbsp.exe" ** Parameters: -game "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike" "D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey" Valve Software - vbsp.exe (May 22 2006) 1 threads materialPath: c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike\materials Loading D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey.vmf fixing up env_cubemap materials on brush sides... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2) **** leaked **** Entity trigger_once (519.00 -3517.92 116.60) leaked! FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 2560.0, -8.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 2560.0, 691.1) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 2560.0, 1385.1) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3594.0, 3072.0, 686.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3082.0, 3072.0, 686.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0, 2560.0, 686.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 1536.0, -8.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 1536.0, 406.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: *** Suppressing further FindPortalSide errors.... *** Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 8 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (1) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt Run buildcubemaps in the engine to get the correct cube maps. No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt" Can't load skybox file skybox/sky_day01_01 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (220832 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 1902 texinfos to 1194 Reduced 40 texdatas to 36 (1039 bytes to 949) Writing D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey.bsp 17 seconds elapsed ** Executing... ** Command: "c:\program files\valve\steam\steamapps\themadmo\sourcesdk\bin\vvis.exe" ** Parameters: -game "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike" "D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey" Valve Software - vvis.exe (May 22 2006) 1 threads reading d:\games\counterstrike source\my fun maps\rofl_icehockey\rofl_icehockey.bsp reading d:\games\counterstrike source\my fun maps\rofl_icehockey\rofl_icehockey.prt LoadPortals: couldn't read d:\games\counterstrike source\my fun maps\rofl_icehockey\rofl_icehockey.prt ** Executing... ** Command: Copy File ** Parameters: "D:\Games\Counterstrike Source\My Fun Maps\rofl_icehockey\rofl_icehockey.bsp" "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike\maps\rofl_icehockey.bsp" ** Executing... ** Command: "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\hl2.exe" ** Parameters: -game "c:\program files\valve\steam\steamapps\themadmo\counter-strike source\cstrike" +map "rofl_icehockey" Link to comment Share on other sites More sharing options...
KoKo5oVaR Posted August 8, 2006 Report Share Posted August 8, 2006 **** leaked **** Entity trigger_once (519.00 -3517.92 116.60) leaked! you don't have to know more man , you ve got yourself a leak Link to comment Share on other sites More sharing options...
danepporambo Posted August 8, 2006 Report Share Posted August 8, 2006 well whats that supposed to mean man? how can i fix it? Link to comment Share on other sites More sharing options...
Squirrelly Posted August 8, 2006 Report Share Posted August 8, 2006 You shouldn't be mapping, sir. Link to comment Share on other sites More sharing options...
danepporambo Posted August 8, 2006 Report Share Posted August 8, 2006 you sir. are not helping :wink: Link to comment Share on other sites More sharing options...
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