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Posted

ROARR!

We had a bit of a gamble with our mini monsters modelling contest, as we were unsure of how all you level designers would handle organic models. But it turned out as a great succes with alot of nice entries. So for our fourth modelling contest, it will again be something organic....

DINOSAURS!

Who didnt have a favorite dinosaur when he was a kid? Dinosaurs often have pretty solid shapes that everyone is familiar with, so they are excellent for practicing more organic models.

I'm upping the polycount a little bit because 250 polies seemed to be abit problematic for some people. And with more polies comes some more texture space.

limitations:

250-350 polies MAX.

256² texture max. Opacity/normal/specular map optional.

the contest will run until august 24, then this thread will be closed and voting shall start.

Good luck everyone!

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Posted

RTS buildings will rock, thats a great theme. Dinosaurs...not so keen. But hey, don't let a negative nancy like me get in the way, lets see your dinos people!

Posted

So , i don't get this... It's like a puzzle , I GUESS i'm not supposed to put them all in the right position and then make teh pix right ? correct me if wrong please :) wanna start tex'ing :)

ftljs2.jpg

Posted

well maya auto uv is quite applicable. you only need to remerge some uv shells and maybe tweak a little on specific places.autounwrap isnt that bad ferret.

btw how is the dinosaur matching to this work in progress uv map looking like?

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