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Posted

looking good blaz~~~

1 thing tho, the outside shadows look a tad extreme, i'd pitch em up a noch to make it look less shadowy

donno if ur going for a shadowy look tho :G~

Posted

It looks very nice but the overall look is very greyish. The textures are good but they lack contrast. They need stronger colors, more saturation.

Here is what I mean.

de_light2.jpg

After a super color boost

blaz_map.jpg

...it will feel more natural, look more vibrant and interesting.

Don't be afraid to use more color :)~~

Posted

Yup, I also think it looks a little too grey and boring right now, at least compared to your previous maps. On the other hand it's still in an early stage, a more colourful lighting would definately improve the atmosphere a lot. Still looking pretty good, it reminds me of the map you were working on with Marcos, what ever happened to that one?

Posted

its all 90 degrees. If you took like at least one building and rotated it 45 degrees the atmosphere would improve 10fold. More color and less harsh shadows would also improve your overall look. The textures seem to match where you're going with it so nice job.

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