kleinluka Posted August 1, 2006 Report Posted August 1, 2006 OK I was just reading the discussion in the random texture thread and it sparked the idea to create a contest for making good looking clean textures =) So go ahead create anything you want, just make it clean. How clean you ask? Well let's do it like this.... you make the texture and you tell us in what kind of location we'd find the texture.... like if you made floortiles you could say "floor tiles for a hospital"... that way its easier to imagine the texture in an environment. You can also render the texture with spec, normals and so on if you want to. This should be interseting! Quote
KoKo5oVaR Posted August 1, 2006 Report Posted August 1, 2006 I've got the feeling that everybody will make tiles Quote
Nysuatro Posted August 1, 2006 Report Posted August 1, 2006 Well suprise me and make some new style of tiles and clean Quote
Pericolos0 Posted August 1, 2006 Report Posted August 1, 2006 excellent! Will make one when home... guys try to think outside of generic stuff like hospitals and tiles... theres other clean stuff out there... CRAZY clean stuff Quote
General Vivi Posted August 2, 2006 Report Posted August 2, 2006 nice koko! you have inspired me sir! Quote
von*ferret Posted August 2, 2006 Report Posted August 2, 2006 looks japanese themed, what is it? Quote
KIIIA Posted August 2, 2006 Report Posted August 2, 2006 Although the quality of this texture is too bad for an actual entry to the contest, due to a not exactly fiting normal map (i wasnt expecting to render a normal when i created the diffuse and afterwards had problems to align the normal texture render right). When i thought of a clean texture, for some reason i immediately had to think of a beautyfull victorian wallpaper texture for a living room or library room . This texture is supposed to be the kitchen wallpaper of an victorian house like this: And here`s the texture: - - - Quote
von*ferret Posted August 2, 2006 Report Posted August 2, 2006 maybe add a very subtle bumpyness to the wallpaper? VERY sublte, not noisy Quote
KIIIA Posted August 2, 2006 Report Posted August 2, 2006 Had it in before. Didn`t work out very well! Quote
Nysuatro Posted August 2, 2006 Report Posted August 2, 2006 @ KoKo5oVaR : Your immage does not work anymore Quote
Pericolos0 Posted August 2, 2006 Report Posted August 2, 2006 KIIIA, your normal map has some really fucked up colors there Quote
PhilipK Posted August 2, 2006 Report Posted August 2, 2006 It seems you have very dark green and red channels in your normalmap. Quote
KoKo5oVaR Posted August 2, 2006 Report Posted August 2, 2006 @ KoKo5oVaR : Your immage does not work anymore it works here that could a kitchen wall btw, the kind of stuff you find above sinks Quote
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