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Posted

but let's face it — it looks fun.

Yeah, my first reaction was "what a fucking rip-off" but they're certainly expanding on the idea considerably.

So, is this just a new technology they're going to impliment into source through other games, probably EP2, or is it going to be a standalone product?

Posted

I think the guys who went to the VDC mentioned that this was originally developed by some uni students who Valve picked up, but I might be mistaken. The presentation videos finally arrived in the office yesterday so I'll maybe take a look and find out.

Either way, it looks cool. Some really clever use of the portals shown there - love the fact your velocity is carried through so you can use your dropping speed as a launch speed :)

Posted

Looks alot more interesting that what Prey did. I'll admit that Prey had some really impressive portal tech, but the way they used it in general was really boring, this looks way more creative~

Good shit~

Posted

to be fair, it might have been inspired by the old version of Prey from the 90s, but these guys seemed to have had a functional prototype of this sort of thing before the resurrected version was announced.

looks really crazy. My brain is melting already. :)

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