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Posted

ok here's whats wrong with it.

You used add noise.

It doesn't tile vertically.

You used render clouds with a lighting effect to get the "3d" look there.

I guess it sorta looks like rock but you just went filter police on it... you should sit down and look at rocks and what they actually look like.

Posted

OK first of all, I would like to say...SWAK! I think it would be better to give Splash helpfull tips like Zilla did in the begining than to rip his texture off with the whole sandpaper or paper bag thing that seems to be an ongoing lil joke. Constructive critisism is what gets people to strive for a higher level.

Splash personally I think it looks kinda cool with its 3D like appearance, but tiling is highly important for textures to be used effectively during mapping. Some really cool textures will be just chucked away if they don't tile properly no matter how cool they look. My opinion, just speak to someone about how it's done (such as using the right tools and such) and continue your work...seems to me like you have a lot of potential.

- Ewok

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