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Posted

The unreal level people of our game did an interview with Beyondunreal, the biggest unreal related stuff site, and we released four new level panorama pics of the game.

interview link: http://www.beyondunreal.com/content/articles/153_1.php

Click all pics for bigger ones.

MountOfHeroes mainly by Noz:

BU_TCOS_MountOfHeroes_thumb.jpg

Ringfell mainly by myself:

BU_TCOS_Ringfell_thumb.jpg

Carnyx pretty much completely by myself:

BU_TCOS_Carnyx_thumb.jpg

Quarterstone city by everyone, I personally did the sky, lighting, atmosphere and day and night setup:

BU_TCOS_Quarterstone_thumb.jpg

What everyone did you can read in the first question of the interview

Also note that most environment textures you see are Pericolos0 tex.

With the exception of the skies. All skies were completely made by me.

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Unrelated to the game I also made another painting, matte painting this time. Im trying to shape up my 2d skills:

sea3smaller.jpg

Its based on a self taken photo I took on holiday: http://users.pandora.be/Hourences/seasource.jpg

it might not be completely done yet but I dont know what to change anymore. But if anyone does has a suggestion feel free to tell me as long as it doesnt mean redoing half the thing :)

Posted

Good stuff, I especially love the skyboxes. :)

I signed up for the closed beta awhile back before I found out that it was susing the Unreal engine or that you were working on it. I don't think I got accepted but hopefully I will get to play in any open beta you might have.

  • 2 weeks later...

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