Squirrelly Posted June 18, 2006 Report Posted June 18, 2006 http://www.mayang.com/textures/perl/pre ... 290065.JPG In use in Quake Wars (by the barrels)... In Counter-Strike: Source (as well as Half-Life 2, etc) And in numerous modifications.
Pericolos0 Posted June 18, 2006 Report Posted June 18, 2006 so? its not like players care about this stuff
Squirrelly Posted June 18, 2006 Author Report Posted June 18, 2006 so? its not like players care about this stuff I play games... and I do... so HA! <3
Izuno Posted June 19, 2006 Report Posted June 19, 2006 funny, but does bring up a good point. Think about all the surfaces in all the games that need texturing. For a developer trying to reign in costs and time, they some times have to resort to stock texture usage. But we've known about this for a while now so... :roll:
Polaris Posted June 19, 2006 Report Posted June 19, 2006 Well I would expect stock textures to be used as bases alot but this is just dumb :\
The Postman Posted June 19, 2006 Report Posted June 19, 2006 o god the texture use in a map in a game that isn't out has just made me shit myself Ungh...
LOOM Posted June 19, 2006 Report Posted June 19, 2006 hehe also the Graffiti Wall textures are mirrored
Zacker Posted June 19, 2006 Report Posted June 19, 2006 Does any developer actually make their own textures these days or do they just alter existing textures?
insta Posted June 19, 2006 Report Posted June 19, 2006 Sweet, I hadn't seen that Quake Wars screen before.
Warby Posted June 19, 2006 Report Posted June 19, 2006 mayangs rules how dare anyone speaking bad about her !
st0lve Posted June 19, 2006 Report Posted June 19, 2006 Why do all these rich gamestudios use myang and stuff that us amature people are supposed to use? ps http://www.environment-textures.com is teh bst if you got an account.
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