Jump to content

El Paso [Outlaws&Lawmen] (updated 17 jan)


Recommended Posts

  • Replies 172
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Just when you get time get some variation on the ground plane and paint up alphas so that there is roads or engraved ground from traffic.

Yes, that's the plan, if the framerate isn't low I'd like to try something like this I did for Empires, a track in overlay form that merges with the terrain.

0faff7b50a3bdc9d70398fd72f2d0e1c.th.jpg

and make sure you get tons of tumble weeds in that bitch

I agree, it's a must! Just hope framerate is adecuate once the town is up, so I can add effects like dust and such. I put some of those in my first source map (it was a plain giant desert :D), they were physically simulated as light physic objects can react the wind in the Source engine. Here could be better idea make them follow a path track, it'd consume less resources.

Posted

That's copyrighted music Bic-B@ll, if I wanted to include a score from spaghetti westerns it won't be that. Usually I don't add music to multiplayer maps, but this time there will be a saloon, and it'll need saloon music. We have a piano piece composed yet, I'd like to make some kind of joke used in many movies where the music stops when something happend inside the saloon, and then continues again. I'd like to use a sound sensitive trigger to stop the music when someone shoots inside the saloon, just hope that entity works in multiplayer too.

Posted

Very nice mapping,

Is this the only western mod still active for source? Cause I think it is.

Hows progress? playtesting it already? When do you expect a release?

thx WesleyTack, I'm not sure if this is the only active western Source mod, there was one called east&west (or something like that) producing some content not too much time ago. We've been playtesting since half year ago, should release during this year if all goes well and some key areas are completed.

  • 1 month later...
Posted

its so perfect you can overlook the copyrights

No way :D The only music will be the original piano piece mentioned. I'll make a promotional video once map is done, there should be some Morricone music.

me likes. maybe some prerendered shadows on the traintexture would be awesome.

i am curoius where you will get this project!

I was hoping new static prop lighting would fix those issues. Prerendered shadows won't work well with my UV map, and don't know if I'll use the same sun vector later. Thx for suggestion anyway hessi, much appreciated.

I'm almost at 50%, expect another bunch of buildings to complete the other city side :)

PD: sorry if the pics cannot be seen, I like that server because the multiupload feature, I'll look for some other.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Mapcore Supporters

    aphexjh       Badroenis       celery⭐      EGO DEATH ⭐      Freaky_Banana      FMPONE ⭐      Harry Godden      JimWood ⭐      JSadones      poLemin      Vaya

    Funds go towards hosting and license costs, Discord server boosts, and more. If you'd like to donate, check out our Patreon announcement.

×
×
  • Create New...