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Posted

I'll probably never finish this but I'll start this topic anyways.

This is a dm_ map I was working on to spice up my portfolio. Thanks go to delaz for taking the shots.

dm_avon_01_thumb.jpg

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dm_avon_08_thumb.jpg

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Posted

Looks very hot, I like the lighting especially. The reflections on the pipes looks weird though. Maybe add some env_cubemaps closer to the pipes, to tone it down a bit?

Posted

Looks very hot, I like the lighting especially. The reflections on the pipes looks weird though. Maybe add some env_cubemaps closer to the pipes, to tone it down a bit?

the thing is, I forgot to run buildcubemaps when I sent the map to Delaz :D

Posted

I dig it mino, very cool deathmatch architecture done with style and pizzazz. Obviously suffering from lack of cubemaps in those screenies however :) Good to see a polished looking HL2DM map in today's DoD:S / CS:S favouring scene - or could this maybe be an HL1DM:S map?

Posted

I think it was supposed to be like Black mesa east, but it has its own unique style. Good job mino :)

btw it could be improved by using original decals instead of the standard resistance and combine posters imo.

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