Minos Posted June 14, 2006 Report Posted June 14, 2006 I'll probably never finish this but I'll start this topic anyways. This is a dm_ map I was working on to spice up my portfolio. Thanks go to delaz for taking the shots. Quote
PhilipK Posted June 14, 2006 Report Posted June 14, 2006 luks very 1337 mino! great job ! makes me all :megaman: Quote
insta Posted June 14, 2006 Report Posted June 14, 2006 Looks very hot, I like the lighting especially. The reflections on the pipes looks weird though. Maybe add some env_cubemaps closer to the pipes, to tone it down a bit? Quote
skdr Posted June 14, 2006 Report Posted June 14, 2006 Looks good I see some familiar stuff there Could work better with more dramatic shadows! Quote
hamst3r Posted June 14, 2006 Report Posted June 14, 2006 <3 minos I really like it, the lighting especially, but like insta said the cubemaps on some of your models look a tad messed up. Quote
Minos Posted June 14, 2006 Author Report Posted June 14, 2006 Looks very hot, I like the lighting especially. The reflections on the pipes looks weird though. Maybe add some env_cubemaps closer to the pipes, to tone it down a bit? the thing is, I forgot to run buildcubemaps when I sent the map to Delaz Quote
ReNo Posted June 14, 2006 Report Posted June 14, 2006 I dig it mino, very cool deathmatch architecture done with style and pizzazz. Obviously suffering from lack of cubemaps in those screenies however Good to see a polished looking HL2DM map in today's DoD:S / CS:S favouring scene - or could this maybe be an HL1DM:S map? Quote
⌐■_■ Posted June 14, 2006 Report Posted June 14, 2006 Looks very nice! I like it alot. Did you by any chance once posted some pictars in the wip in wip section? Anyhow: very nice! Quote
PhilE Posted June 15, 2006 Report Posted June 15, 2006 Needs verticle areas. Looks good so far though. Quote
DelaZ Posted June 15, 2006 Report Posted June 15, 2006 Woops forgot about building those cubemaps Very nice as I said before man Quote
Nysuatro Posted June 15, 2006 Report Posted June 15, 2006 Yeah looks nice What was the subject ? Quote
Polaris Posted June 15, 2006 Report Posted June 15, 2006 I think it was supposed to be like Black mesa east, but it has its own unique style. Good job mino btw it could be improved by using original decals instead of the standard resistance and combine posters imo. Quote
General Vivi Posted June 15, 2006 Report Posted June 15, 2006 me likes mino! ps. building cubemaps is your friend Quote
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