KungFuSquirrel Posted June 11, 2006 Report Share Posted June 11, 2006 ...I'm posting them here because he told me to when I told him to. Set is based off some older Q2 textures with a dash of Q1 computer textures for your brush monkeying enjoyment. Originally posted as the question "Who wants some new Q4 textures?" You do, assbutt. You like? http://www.lunaran.com/files/q4power.zip I didn't make a map with them this time, but don't let that stop you. A lot of stuff in this pak will accept a color key if you put it on a func_static, namely all the glowy crap, so don't browse the list in the editor and feel like you're stuck with the presets. More info is in the readme. oh yeah: There's a new weapon spawnpad .lwo in the pak but KFS says he can't get it to show up in the model browser. It's there, though - models/mapobjects/power/pad.lwo - if you want to place it by force. ~ Lun My map with them is sadly unfinished thus far But I'll show some shots here when appropriate Quote Link to comment Share on other sites More sharing options...
Pericolos0 Posted June 11, 2006 Report Share Posted June 11, 2006 those pipes are awesome! Damn this really wants to make me try out quake4 mapping Quote Link to comment Share on other sites More sharing options...
Polaris Posted June 12, 2006 Report Share Posted June 12, 2006 Ah the nostalgia Quote Link to comment Share on other sites More sharing options...
Squirrelly Posted June 12, 2006 Report Share Posted June 12, 2006 Jesus those are hot... Quote Link to comment Share on other sites More sharing options...
hamst3r Posted June 12, 2006 Report Share Posted June 12, 2006 That pipe texture used to be my favorite Quake 2 texture, even though I missed used in every map I put it in. Quote Link to comment Share on other sites More sharing options...
Sindwiller Posted June 13, 2006 Report Share Posted June 13, 2006 Very nice stuff here Quote Link to comment Share on other sites More sharing options...
PhilipK Posted June 13, 2006 Report Share Posted June 13, 2006 yeah looks really neat. the pipe texture is very nifty Quote Link to comment Share on other sites More sharing options...
D3ads Posted June 13, 2006 Report Share Posted June 13, 2006 Now that's what Quake 4 should of looked like Excellent work right there. Quote Link to comment Share on other sites More sharing options...
Polaris Posted June 13, 2006 Report Share Posted June 13, 2006 I heard somewhere (I think on the pipeline or func_msgboard) that Lunaran made the source files for some of his textures available in the past. Do you know if I can still get those? I would like to know how he works and such Quote Link to comment Share on other sites More sharing options...
KungFuSquirrel Posted June 13, 2006 Author Report Share Posted June 13, 2006 I heard somewhere (I think on the pipeline or func_msgboard) that Lunaran made the source files for some of his textures available in the past. Do you know if I can still get those? I would like to know how he works and such Just asked him - he said they're "somewhere" and that he's "gotta get all that stuff online." So yeah. Check back! Quote Link to comment Share on other sites More sharing options...
Warby Posted June 15, 2006 Report Share Posted June 15, 2006 thats some mad cool stuff =) Quote Link to comment Share on other sites More sharing options...
SKULLHOZER Posted June 20, 2006 Report Share Posted June 20, 2006 If you take a swift glance at the wire texture, it looks almost like a mass of slivery worms. Imagine that; a muddy (terrain) map with a few pools of worms and that creepy “crawling-worm-sound” from System Shock 2 – man, that would rock! Quote Link to comment Share on other sites More sharing options...
spacer Posted June 20, 2006 Report Share Posted June 20, 2006 Now I need to reinstall q4 AGAIN. FUCK SAKE. Quote Link to comment Share on other sites More sharing options...
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