The Postman Posted May 30, 2006 Report Share Posted May 30, 2006 After last month's great entries I've decided to make this a monthly contest. This month's contest we've refined the rules, refined the specifics and that should help streamline things a bit after some confusions last month. Without any further adeiu, the specifics: THIS MONTH'S MODELLING TOPIC: MINI-MONSTERS Make a wee beastie of any sort and show us your creature crafting capabilities. Max Polycount: 250 Max Texture Size: 128x128 Please post your name, polycount, and the texture flats all within your final render. Please make clean renders, no funny backgrounds or anything. 1 entry per person 10 final entries will be chosen by Pericolos and myself. Final date for June Contest entries is: JUNE 24th Voting will be carried out on the 25th through the end of the month and a winner will be crowned (and maybe I'll come up with a prize!). Alright Mapcore, let's get modellin'! Link to comment Share on other sites More sharing options...
Pericolos0 Posted May 30, 2006 Report Share Posted May 30, 2006 just for the fun of it i will be making one too , but i wont include it with the contest because that would be unfair as a judge very curious for your results Link to comment Share on other sites More sharing options...
skdr Posted May 30, 2006 Report Share Posted May 30, 2006 This is fun, I'm in! Link to comment Share on other sites More sharing options...
st0lve Posted May 30, 2006 Report Share Posted May 30, 2006 Oh I don't really know what to make D: I need to brainstorm etc. Will sketches and such help the jugding? Link to comment Share on other sites More sharing options...
KoKo5oVaR Posted May 30, 2006 Report Share Posted May 30, 2006 256*256 pix textures please Link to comment Share on other sites More sharing options...
The Postman Posted May 30, 2006 Author Report Share Posted May 30, 2006 256*256 pix textures please The challenge is in making pretty with such a low count! Get creative, Koko! I know you can do awesome stuff Link to comment Share on other sites More sharing options...
Pericolos0 Posted May 30, 2006 Report Share Posted May 30, 2006 you can do amazing things with a 128*128 tex, just look at: http://img.photobucket.com/albums/v85/M ... ncopy2.jpg Link to comment Share on other sites More sharing options...
Grinwhrl Posted May 30, 2006 Report Share Posted May 30, 2006 yeah your right, that is cool. Link to comment Share on other sites More sharing options...
Acumen Posted May 30, 2006 Report Share Posted May 30, 2006 still this totally low poly thing, i don't like it too much. hope the next contest has higher specs. im not talking about hl2 or whatever current gen, but at least hl1. i have huuuge respect for people that can make something as amazing as peris posted, but thats not your average mapcore user you gotta be really skilled to make something nice out of such looooow specs and I think most people (but on the other hand maybe i'm only refering to myself ) would come up with something much nicer if you guys would go a bit higher with the specs on the next months contest, to give people a bit more freedom it's challenging and all to work with such low specs but on the other hand, to be quite honest i find it boring to make contest after contest in such a scheme. anyways, wish all the contestants good luck everyone with this months contest. go get your hands dirty \o/ Link to comment Share on other sites More sharing options...
von*ferret Posted May 30, 2006 Report Share Posted May 30, 2006 what better way to learn good modeling practices? Link to comment Share on other sites More sharing options...
Minos Posted May 30, 2006 Report Share Posted May 30, 2006 damn, now I feel like playing commander keen Link to comment Share on other sites More sharing options...
skdr Posted May 30, 2006 Report Share Posted May 30, 2006 First, DONE Emo monster-dog with wings! How cool is that. Link to comment Share on other sites More sharing options...
KoKo5oVaR Posted May 30, 2006 Report Share Posted May 30, 2006 haha, it looks to be wooden After seeing this commander keen, i'm convinced. Link to comment Share on other sites More sharing options...
Phatsniper Posted May 30, 2006 Report Share Posted May 30, 2006 Sweet, the 2 things I suck at most, characters and low poly Really hope to come up with something. Sweet skdr! Link to comment Share on other sites More sharing options...
JAL Posted May 31, 2006 Report Share Posted May 31, 2006 Hahhah skdr That's brilliant. About the polycount and texture size. I think they're just fine. If you increase polycount and uvmap size too much, it will lead to increased development time and probably less entries. I made a zeppelin for the May modelling contest but didn't have time to skin it . I may try and complete something this month. Idea: If this becomes a monthly thing, wouldn't it be cool if the winner could pick the next months modelling theme? Link to comment Share on other sites More sharing options...
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