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Posted

Mazy, what you see there is infact detail textures... (over the old one)

they have just overlaid a whole texture that improves the old one very nice with details... (not just some dirt here and there).

(that didnt explain much, did it?:P)

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Posted

Mazy, what you see there is infact detail textures... (over the old one)

they have just overlaid a whole texture that improves the old one very nice with details... (not just some dirt here and there).

(that didnt explain much, did it?:P)

Would be fun to do that on a map using 200+ texes..

Posted

U could use a generic one for most of them, liek some grainy wall, that would add enough detail

Id go without them then. Cuz i think that looks like shit.

Especially if the wall is not supposed to be looking like sandpaper stone or so :P

Posted

Not really. Just some small fixes left that I'm too bored to fix now. TS 2.2 won't be out in a while so I've got plenty of time. Beta testing phase is over.

...and ok. Fine. I won't be adding any detail textures even though I like them.

  • 1 month later...

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