Izuno Posted June 17, 2004 Report Posted June 17, 2004 Interestingly, I recall in many war movies where medics or other infantrymen attend to a fallen comrade in situations where you'd think "wtf is he doing? that guy is gonna get shot!" But still you often see medics doing this in various situations and you start to think, "well that's the risk a medic runs?" ....fapplze... We could debate if the specific instance in the BiA video is realistic or accurate or authentic or correct or whatever, but the sense I got was the game as a whole is meant to fit in with the consumer's already existing perception of how soldiers should behave in combat situations and bring that level of authenticity to a video game that's never been done that way before. That means you get down to the details of how the characters talk and behave in non combat situations, small talk, etc. Gives it more of a real Band of Brother's feal than any existing WW2 game. Based on the presentation I saw at E3, that was how I interpreted Gearbox's design "philosophy." I leave it to Zilla etc to correct my interpretation. Quote
-Stratesiz- Posted June 17, 2004 Report Posted June 17, 2004 Fox is right. Period. Then again it's just a game so I don't care. However I don't like dishonest or exaggerated hype. One of the most realistic games up to date? Yes. Realistic? No. A great game? Most likely. Quote
Guest The_Postman Posted June 17, 2004 Report Posted June 17, 2004 Rolling. Eyes. So. Fucking. Hard. Quote
KidDynamite Posted June 17, 2004 Report Posted June 17, 2004 fox is right. period.? about what war tactics from modern day warfare... last time i checked WWII wasn't within the last 20 years... i'd have to agree with izuno on this one. sorry. oh and posty so uh maybe the thread should just be locked seeing its become pointless Quote
GrayFox Posted June 17, 2004 Report Posted June 17, 2004 thx Stratty for backing me up... Say what you may, I still don't think the most basic things like dropping on the ground behind a tree instead of standing behind one were different back then, because that's just plain stupid. And last I checked, forums were made so that ppl can discuss things. That's exactly what we are doing, isn't it? No need to lock unless nobody has anything else to say, right? Quote
Duff-e Posted June 17, 2004 Report Posted June 17, 2004 no game is going to be a spitting image of ww2....and since realism is the basis of the game, it makes me kind of skeptical to how fun it will be Quote
-Stratesiz- Posted June 17, 2004 Report Posted June 17, 2004 Some things never change. Never leave your buddies in the open. Dive, rush, dive. Hand signs. Basic stuff. Tactics on a grander scale might be completely different. Quote
-Stratesiz- Posted June 17, 2004 Report Posted June 17, 2004 That's what I said. It's a game so I don't care as long as noone exaggerates the facts, it's not 100% realistic. Then again, the guy said the point was to make it as realistic as possible, without sacrificing gameplay aspects and I don't think today's AI can create totally authentic behavior so I'm fine with that. It might have its minor flavs but I'm sure it will be a great game so let's not argue about it anymore. Quote
Guest The_Postman Posted June 17, 2004 Report Posted June 17, 2004 HELLO I AM INTERNET EXPERT ON MILITARY TACTICS! IN MY BRIEF YEARS UPON THIS PLANET I HAVE ACQUIRED ACCURATE DETAILED KNOWLEDGE OF ALL MILITARY FORMATIONS, TACTICS, WEAPONRY AND OTHERWISE. HAIL MY KNOWLEDGE FOR I NO GAME IS WITHOUT NEED OF MY IMPROVING HAND! :roll: Quote
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