ReNo Posted June 14, 2006 Report Posted June 14, 2006 Yeah, it's been on my list for a while now but I've still to get around to getting it. Then again, HL2:Ep1 and Sin:Ep1 have been on my computer for a while now and I've barely gotten around to playing them So many games, so little time...
Hipshot Posted June 14, 2006 Report Posted June 14, 2006 Everything that wasn't stock content originally is stock content now. Just patch the game up and you'll be good to go. I don't map for Q4. I map for Q3. I want those textures =)
KungFuSquirrel Posted June 20, 2006 Author Report Posted June 20, 2006 ack, overlooked this. :X Well, quite a few of the textures were included with the map pack - we did custom team-colored variations on a number of textures (a lot of the green and orange painted bits were there in the stock textures, so we just reversed that), but most of the textures in the shot you mentioned are in the original game... So yeah, you'd need to get the game anyway to get to them. Though as far as I know id still frowns on 'their' (because after all, our people painted these ) textures being used in other games, even their own. So your best option might be to try out Q4 if/when you want to use them.
D3ads Posted June 20, 2006 Report Posted June 20, 2006 You can't really use those textures for Q3 unless you want convert all the maps to defuse by combining layers, which doesn't look all that great unless you know what you doing. evil_lair taught me a method however, PM me if you're interested.
p2xelgen Posted August 22, 2006 Report Posted August 22, 2006 Ha really cool looking maps, got to love the Q style. Thought about mapping for Q but learning unrealED tuck a fare bit of time and I hear Q ED is loads harder. :wink:
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