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Posted

Yeah, it's been on my list for a while now but I've still to get around to getting it. Then again, HL2:Ep1 and Sin:Ep1 have been on my computer for a while now and I've barely gotten around to playing them :( So many games, so little time...

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Posted

Everything that wasn't stock content originally is stock content now. :) Just patch the game up and you'll be good to go.

I don't map for Q4. I map for Q3. I want those textures =)

Posted

ack, overlooked this. :X

Well, quite a few of the textures were included with the map pack - we did custom team-colored variations on a number of textures (a lot of the green and orange painted bits were there in the stock textures, so we just reversed that), but most of the textures in the shot you mentioned are in the original game... So yeah, you'd need to get the game anyway to get to them.

Though as far as I know id still frowns on 'their' (because after all, our people painted these :P ) textures being used in other games, even their own. So your best option might be to try out Q4 if/when you want to use them. ;)

Posted

You can't really use those textures for Q3 unless you want convert all the maps to defuse by combining layers, which doesn't look all that great unless you know what you doing. evil_lair taught me a method however, PM me if you're interested.

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Posted

Ha really cool looking maps, got to love the Q style. Thought about mapping for Q but learning unrealED tuck a fare bit of time and I hear Q ED is loads harder. :wink:


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