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Posted

Hey!

I want this texture to glow from the blue light aerias and wondered

if anyone would know what to write in the vtf txt.

I have made an alpha layer with just the light in them.

Problem is I cant map so I cant check if it's working correctly.

I think I am on to something here but donno...

-------------------------------------------------------

"LightmappedGeneric"

{

"$baseTexture" "maps/arcrux_panel5"

"$surfaceprop" "metal"

"$selfillum" 1

}

-------------------------------------------------------

It's for these:

arcrux_panel5.jpgarcrux_panel6.jpg

Posted

hmm ok, do you mean I should not make it look like it glows on the texture because the vtf/alpha will take care of that?

I do have an alpha channel for the light,

but not shure about what to put in the vtf for it to look right/glow.

Thanx :)

Posted

"LightmappedGeneric" -> "unlitGeneric"

i dont know the exact spelling of the unlitmaterial. watch out at the sdk reference docs.

developer.valvesoftware.com/wiki/SDK_Docs

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