DelaZ Posted May 31, 2004 Report Posted May 31, 2004 Operation : CO-IN http://www.opcoin.net (soon changing name to Insurgency) A modern infantry HL2 mod... Squad based with a general and squad commanders etc. "Realisme".. at least thats what we are gonna try (without forgetting the gameplay) Couple of screens : my face skinned by me a marine (exclusive media) couple of guns Model is very old and out or proportion... : marine on drugs :wink: Palace done in hammer rendered in 3Dsmax... (lots of things will be replaced by models) WIP... (exclusive media) http://www.opcoin.net (Lots of other media on the site. Big update coming soon) Hope you like it... ~ Sorry for the large images :-? Quote
DelaZ Posted May 31, 2004 Author Report Posted May 31, 2004 Thanks... Mostly skinned by DarkNemesis, who's currently working on Brothers in Arms. Quote
OL Posted May 31, 2004 Report Posted May 31, 2004 btw, why is that entire building modeled? wont that fuck up vis Quote
DelaZ Posted May 31, 2004 Author Report Posted May 31, 2004 If I may quote myself :wink: Palace done in hammer rendered in 3Dsmax... (lots of things will be replaced by models) Everything was done in hammer (brushes). We exported it to *.DFX and just did a render in 3Dsmax. It's all brushes... Why? Because Hammer shots are FUGLY ... (Some models for TEH palace) Quote
madcow Posted June 1, 2004 Report Posted June 1, 2004 looks really good the first guys face..looks like u just told him there is life on mars..his eyes are really open and the 2nd guy..i wasnt aware they allowed stoners into the marines other than that..looks great Quote
FrieChamp Posted June 1, 2004 Report Posted June 1, 2004 Awesome stuff! Looks like Jeremy found another great MOD to dedicate his time to after RedOrchestra Quote
EjrulF Posted June 1, 2004 Report Posted June 1, 2004 great job, besides the eyes which looks kinda wierd. Quote
-Stratesiz- Posted June 1, 2004 Report Posted June 1, 2004 Yah facial expressions need improvement. Otherwise it looks very promising. The building looks rather complicated even for HL2 standards. What are the r_speeds on it? HL2 r_speeds max is around 4000 I think, but to be sure ask zaphod. Quote
skdr Posted June 1, 2004 Report Posted June 1, 2004 Looks awesome! I like the weapon models. Nice work and keep it up! Quote
DelaZ Posted June 1, 2004 Author Report Posted June 1, 2004 The facials and eyes are just WIP, we are waiting for the SDK to fully take advantage of it. The building is around 5000 r_speeds but many things need improvement, like I said before... replacing brushes by models and closing windows here and there etc ...this is just a rough copy of an existing palace and needs to be improved, changed, tweaked for ingame. Quote
IR Posted June 1, 2004 Report Posted June 1, 2004 hl2 doesnt work with r_speeds m8 though in its current form thats not very usable if its totally bsp bsp is about 10 times more expensive then models so everything detail except the main walls should be models the skins look good, the playermodel could use abit more detail on the outfit imo RO is a prety nice mod visually i just think its to slow to apeal to the mass coin will follow the same design lines as RO ? Quote
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