DR@GONFLY Posted March 6, 2006 Report Posted March 6, 2006 This map is for the HL2 DM mod, DEATMATCH EXTREME (Powered by / known before as: InstaGib Source) Its an remake of UT_2003's DM_GAEL An 1on1 map weres no hiding! But because UT2003 is to simple, I will add more... moooore details to it! Texturing now is just from hl2, Final there will be only custom textures with Bumpmap. This is an fast LDR compile, but final its gonna be an HDR map ! But now... enjoy the first screens of : DMX_GEAL! Greetz, DR@GONFLY Quote
⌐■_■ Posted March 6, 2006 Report Posted March 6, 2006 Great brushwork! Can't wait to see it retextured tho.. Grand! Quote
rockdude86 Posted March 6, 2006 Report Posted March 6, 2006 looks like im not the only one without patience... lol, also PLEASE tell this kind of shit to me before you know it, you dont know shit about what your talking about and your presentation is lacking a lot! (sorry) love the map though (edit) also rezise your pics next time :wink: (edit2) omg, reading your post is so funny: (Powered by / known before ass: InstaGib Source) But beqause UT2003 is to simple costum textures with Bumpmapping, DUH! enjoy the first screens evver of : DMX_GEAL! ever heard of spelling check?? next time just listen to what i tell you... PLEASE! Quote
Pericolos0 Posted March 6, 2006 Report Posted March 6, 2006 It looks cool but I dont like how everything is made with brushes... the original dm_gael was built almost completely out of meshes . I'm pretty sure this could look alot better and more detailed of you made more of the details out of models Quote
rockdude86 Posted March 6, 2006 Report Posted March 6, 2006 piczise is normal, right? oeps... lol yeah, im at school right now. crappy monitors running at 800x600... Quote
rockdude86 Posted March 6, 2006 Report Posted March 6, 2006 It looks cool but I dont like how everything is made with brushes... the original dm_gael was built almost completely out of meshes . I'm pretty sure this could look alot better and more detailed of you made more of the details out of models that is our goal, yes. this is just our way of working, creating everything in bsp first and converting them to models later on. not completely effective sometimes but atm our best option since we dont have a "decent" modeller yet. (sorry for answering all this stuff kaj :wink: ) Quote
DR@GONFLY Posted March 6, 2006 Author Report Posted March 6, 2006 that is our goal, yes. this is just our way of working, creating everything in bsp first and converting them to models later on. not completely effective sometimes but atm our best option since we dont have a "decent" modeller yet. (sorry for answering all this stuff kaj :wink: ) Youre right mate, but indeed.. shut up! Quote
insta Posted March 6, 2006 Report Posted March 6, 2006 Great brushwork! Now work on the lighting to highlight it Quote
Grinwhrl Posted March 6, 2006 Report Posted March 6, 2006 I think it looks great, good brushwork. Quote
rockdude86 Posted March 6, 2006 Report Posted March 6, 2006 (sorry for answering all this stuff kaj :wink: ) Youre right mate, but indeed.. shut up! lol... Quote
Mazy Posted March 6, 2006 Report Posted March 6, 2006 Hah cool, going to be interesting to see it retextured~ Quote
Taylor Swift Posted March 6, 2006 Report Posted March 6, 2006 Well I like the sci fiction architecture so far.. Quote
Hourences Posted March 6, 2006 Report Posted March 6, 2006 If that are brushes nice to see you put so much effort in the brushes altho it would have been much nicer if you had invested that effort in creating your own architecture instead of copying it you also copied one of the worst playing UT2004 maps there is Its not a bad effort but could have been more original and better Quote
DR@GONFLY Posted March 6, 2006 Author Report Posted March 6, 2006 it would have been much nicer if you had invested that effort in creating your own architecture instead of copying it:) Jup youre right, but this map is an remake of geal An map I like cause its small and there is no hiding You will soon see more maps for DMX from me that are made in my own style ok? :-) Quote
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