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foyer


Belgarion

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this is pretty much my final for my 3d modeling class this quarter. was going to be final but.. well, the lights, the chair... and zazi.. dangit zazi. don't let him critique your stuff. he'll give you good suggestions you can't ignor.. anyway

it was originally made for an interview (got a 3ds job after three days actively using it. awesomeness!), but they had to change things and i no longer work for them. but i decided that i must continue modeling, so I took the sucky version i gave my boss and prettied it up for fun, then decided to make it my final. tadah. this is the first scene i've made with 3ds. (aside from my lame assignments and small personal projects)

14ds.th.jpg 23ox.th.jpg 36dr.th.jpg 46sy.th.jpg wireframe2ft.th.jpg

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Yeah, Zazi is such a douche, screw that guy :mad: .

Well, except the little table and the couchs which are really good, the geometry of the room and desks are quite simple to my opinion, you've didn't put the same amount of work for each part of the scene it seems. :)

oh yeah, and you will break your back on those chairs :P

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someone's been using the cs_office textures ;) It looks nice, I need to start learning modelling myself...
nooooo those are all textures i made, got off google image search, or used max to create. :P

Yeah, Zazi is such a douche, screw that guy :mad: .

Well, except the little table and the couchs which are really good, the geometry of the room and desks are quite simple to my opinion, you've didn't put the same amount of work for each part of the scene it seems. :)

oh yeah, and you will break your back on those chairs :P

whaaaat.. no. zazi is nice. <3 zazi. but while you mention the chairs, i did also say that i was dissatisfied with them. i'll make something new tonight probably. it's the end of the quarter. no more classes to worry about.

you're also right about the amount of work i put in to different parts of the scene. i did them all in stints, doing part of it at one point, learning how better to use max, then later doing other things. specifically the two desks. both of those i did earlier in the scenes creation, while the sofa table i made latter on(or at least its legs). the glass/wood wall was something that i went back and made super-high poly, like the water tank and its base, as well as the couch. maybe i should just dig up the old image. *2 minutes later* lol. it's funny to look at it now. 1 2

i agree with koko. Its looks great. Some things are superb (couches, feel), but some other things are kind of lacking. Some areas are too simple (first pic far right). The shadows look a little dark, too. but thats just me.

Sweet stuff, no doubt.

the right is kind of bare, isn't it? i'll stick some tvs in there or something. But the shadows are mostly ok. I think you're looking at the two couches and table on the left in pic 1. that's darker because all the lights there are almost directly above them. the other shadows aren't so harsh.
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