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Posted
Hope they spend a bit more time on their level design this time around. Looking forward to it though, loved the combat in the first one.
total agreement. they just didn't sparkle. bland texturing, plain lighting.. overall bleh. the offices were the best looking areas in my opinion, and they weren't that amazing. monolith is capable of much higher quality.
Posted

you guys are turning me off to it! lol

F.E.A.R. is a lot like Halo: repetative level design coupled with heavenly combat, and, much like Halo, it really comes alive on higher difficulties. Don't pass it up.

Posted

What Tequila said. FEAR and Halo 1/2 are two of the most interesting FPS's from a combat standpoint in my opinion, but the repetitive level design is certainly a valid complaint in both cases.

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