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Posted

Yay! We got another SDK update! Hammer 4.1 beta is now officialy in use, wich I think is a bummer. I guess I'm too used to hammer 4.0...

Also: when I loaded my map it screwed up a little on the displacement part...

I'm really not fond of Valve lately, allthough I do appreciate the fact that the SDK is still under developement. Too bad hammer 4.1 sucks a$$.

Posted

Well at least it seems like we got semi-regular updates now, which is a big plus. It was really a joke that they had all reasons to release more updates to Hammer 4 and yet did not do it for almost a year. This is what should have been the strength of Steam, regular updates.

Posted

hammer crashes if you try to slice a sphere :( and i wish displacement maps were not totally white in untextured mode, give them a visgroup color or shade them or outline the edges or something.

Posted

The more i work with the updated sdk the more i hate it :(

The 2d views look blurry now, the thicker grid lines disappear when i scroll in to see more, overlays disappear randomly, new and different lighting bugs every time i compile my map even when nothing is changed in that area etc. :roll:

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