General Vivi Posted January 17, 2006 Report Posted January 17, 2006 since its a gib model when you shoot it with like a shot gun it breaks into those smaller peices. and oh yes...... its fun to shoot Quote
teeluu Posted January 18, 2006 Report Posted January 18, 2006 Me likes, polys? EDIT: tho i've never seen office chairs like that, with wood Quote
Flight40 Posted January 18, 2006 Report Posted January 18, 2006 I guess this is why the boss is a hard ass? Quote
General Vivi Posted January 18, 2006 Author Report Posted January 18, 2006 thats why i used for reference. and i wanted this chair to fit in my map theme. Quote
Grinwhrl Posted January 18, 2006 Report Posted January 18, 2006 very nice work, love the chairs skin Quote
FrieChamp Posted January 18, 2006 Report Posted January 18, 2006 Maybe some specular wouldn't hurt? The reference looks quite shiny, your model or render looks kinda bland. Quote
Kosmo Posted January 18, 2006 Report Posted January 18, 2006 The wood could be a tad more red, and add the black round screwholes on the texture. Quote
Taylor Swift Posted January 18, 2006 Report Posted January 18, 2006 that looks pimp, would be cool near a pool with water and sombreros Quote
Spellbinder Posted January 18, 2006 Report Posted January 18, 2006 Lovely! But as Frie said maybe some polish on it or something? Most wooden stuff has it, escpecially if you gonna use it outside. Spellbinder. Quote
General Vivi Posted January 18, 2006 Author Report Posted January 18, 2006 inside ill try a spec map , but i haven't really ever used them before . is it black is not shiney and white is shiney? <3 you guys Quote
hessi Posted January 18, 2006 Report Posted January 18, 2006 white = most specularity black = no specularity Quote
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