curman Posted January 16, 2006 Report Posted January 16, 2006 Let's say I want to move certain models over featured in Half-life 2: Lost Coast and place them into a Counter-Strike source map. How would I go by doing this? I used GCFScrape it extract the folder of the models, but I can't place them physically into the .cfg for CS:S. So, any help?
hamst3r Posted January 16, 2006 Report Posted January 16, 2006 You should just have to put them in your counter-strikes model directory and hammer will load them automaticaly. I think :\
curman Posted January 16, 2006 Author Report Posted January 16, 2006 Whats the exact location for that? Cause I'm fairly sure I did. I added the whole prop_monastery folder (contains all the models + physics and whatnot). I added them there but none of them loaded in. :I
Defrag Posted January 17, 2006 Report Posted January 17, 2006 You'll need to copy both the props and their materials over, then edit all the material files to contain the correct paths (change the /loastcoast/blahblah to /cstrike/blahblah, I think) amongst other things.
curman Posted January 17, 2006 Author Report Posted January 17, 2006 yeah, i just kept forgetting to add beforehand the lostcoast folder/ thanks!
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