General Vivi Posted January 15, 2006 Report Share Posted January 15, 2006 finished and i would like comments please that means you all the people that look and don't post and teh skinzors i warn you its a lil messy comment away! Quote Link to comment Share on other sites More sharing options...
st0lve Posted January 15, 2006 Report Share Posted January 15, 2006 tbh I'd say a 512 map is abit big for a prop that would be a so small thing. Well atleast thats what I think. Polycount? Quote Link to comment Share on other sites More sharing options...
Taylor Swift Posted January 15, 2006 Report Share Posted January 15, 2006 I have no faxmachine home, can I buy that one? Quote Link to comment Share on other sites More sharing options...
Grinwhrl Posted January 15, 2006 Report Share Posted January 15, 2006 lol, nice work Quote Link to comment Share on other sites More sharing options...
General Vivi Posted January 15, 2006 Author Report Share Posted January 15, 2006 tbh I'd say a 512 map is abit big for a prop that would be a so small thing. Well atleast thats what I think. Polycount? its was like under 300 in poly count also this is for a mod so i can afford to go the extra 512 x 512 that way it look s really cool . Quote Link to comment Share on other sites More sharing options...
PhilipK Posted January 15, 2006 Report Share Posted January 15, 2006 Looking good there. I'd try to brighten up the darkish edges around those "lids" on the texture. Perhaps get a more 3d feel to them in the diffuse. Even if you do use a normal for it? Quote Link to comment Share on other sites More sharing options...
von*ferret Posted January 15, 2006 Report Share Posted January 15, 2006 looks hot, agree with phlip! Quote Link to comment Share on other sites More sharing options...
ginsengavenger Posted January 15, 2006 Report Share Posted January 15, 2006 The way you've just outlined the depressions is really too much IMO. If it's going to be normal mapped those lines just shouldn't be there and if it's not then I think you should do the old bevel/emboss fakery and it should be much more subtle than it is now. Quote Link to comment Share on other sites More sharing options...
m4d1n Posted January 15, 2006 Report Share Posted January 15, 2006 awesome dude Quote Link to comment Share on other sites More sharing options...
General Vivi Posted January 16, 2006 Author Report Share Posted January 16, 2006 yeah it has a normal map . and philip when you say lids what do you mean? also take a gander at this. Quote Link to comment Share on other sites More sharing options...
PhilipK Posted January 16, 2006 Report Share Posted January 16, 2006 A nm. Looks good ingame. GJ dude. Quote Link to comment Share on other sites More sharing options...
RD Posted January 16, 2006 Report Share Posted January 16, 2006 it looks a bit cartoony Quote Link to comment Share on other sites More sharing options...
Taylor Swift Posted January 16, 2006 Report Share Posted January 16, 2006 that laptop looks essential Quote Link to comment Share on other sites More sharing options...
MrH2o Posted January 16, 2006 Report Share Posted January 16, 2006 strange model of a fax (atleast compared to thoose I've seen), the really black edges tend to get the Cellshading effect aka "cartoony" maybe try to soften the black to more greyish ? otherwise its sweet to da meat, what mod btw ? Quote Link to comment Share on other sites More sharing options...
General Vivi Posted January 16, 2006 Author Report Share Posted January 16, 2006 i shall dumb down the big blackish cartoony lines and its for no more room in hell Quote Link to comment Share on other sites More sharing options...
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