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Do you like making worlds? Howabout zombie filled cities? Well if you answered yes to both of these or merely uttered "gub? braaaaaaaaaaaains" then we're looking for you! Expiration is currently looking for help with the daunting task of creating an entire city (think GTA3 size) for its setting.

The ideal candidate will have knowledge of:

Efficient low-poly modelling

Efficient UVMapping (use of tiling textures on models and also conventional UVmapping).

Texturing is not mandatory, but a plus.

If you are interested, please leave me a message in this thread, or simply email me at postification@gmail.com or alternatively hit me up on AIM at: PunkPosteh

A little sample of what style/polycount we're working with:

gallery_22.jpg

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