Crackerjack Posted May 2, 2004 Report Posted May 2, 2004 Okay guys, I know 3 of these pics have been shown before, the last one is new and this thread can expect frequent updates since the map is very close to complete . Mind the crate texture in the last pic, it has already been changed. Quote
-Stratesiz- Posted May 2, 2004 Report Posted May 2, 2004 mmmm~ teh sex. Very nice brushwork and lighting. Quote
FrieChamp Posted May 3, 2004 Report Posted May 3, 2004 Cool shots! I'm wondering when you will finish/release a map for a change though :roll: Quote
zaphod Posted May 3, 2004 Report Posted May 3, 2004 looks very spooky. It looks a little dark though, peoples monitors are so different that for some people I'm sure that map will be pitch black. Just a word of warning, most of the general public loathe dark maps. Quote
zaphod Posted May 4, 2004 Report Posted May 4, 2004 trust me, we might like dark maps, but there has never been a largely popular dark map in the existence of multiplayer shooter maps. Average fps player = *cranks up brightness all the way, man this map looks all washed out and shitty* just my 2 cents that being said, it still looks hawt Quote
Minos Posted May 4, 2004 Report Posted May 4, 2004 noone plays custom maps, so, lets make eyecandies instead of dust clones And yes, (too) dark maps may suck on most of the monitors Quote
zaphod Posted May 4, 2004 Report Posted May 4, 2004 wow, looking at the screens on my laptop monitor they dont look dark at all, but on my other crt it looks almost pitch black in some places. Quote
-Stratesiz- Posted May 4, 2004 Report Posted May 4, 2004 Yes it's damn hard to make dark maps since you never know how it will look on other screens. I guess the only method to fight back is to make the lighting rather dramatic as in black vs. white like in natural selection. I don't think that looks too dark though. Keep in mind that jpegs look darker than the map itself does. Quote
Crackerjack Posted May 4, 2004 Author Report Posted May 4, 2004 Hmm that is deff something I should be looking over. That for information on the monitors Zaphod . Lol I compiled my map yesterday and when I loaded it was pitch black.. I was like But then I remembed that I still had my NS map setting on (Gamma 1.7) Quote
Marcos Posted May 4, 2004 Report Posted May 4, 2004 Great map Cracker I really like the inddors, but the outdoor looks kinda like most facility/industrial maps I know its hard to create a facility map for HL that looks diffrent now, but as i said the indoors is very uniqe Quote
st0lve Posted May 4, 2004 Report Posted May 4, 2004 CJ, I've compiled your model, so catch me on MSN if you want it :wink: Quote
IR Posted May 6, 2004 Report Posted May 6, 2004 yo cj show me a pic with the model in place ass Quote
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