Hourences Posted December 27, 2005 Report Posted December 27, 2005 Not really game stuff but what the hell click teh pic link : http://users.pandora.be/Hourences/kitchencollage.jpg Rendering a kitchen. Pure for fun, took me quite a while. Im practicing rendering techniques and realistic scenarios. Huge difference with level design. Much harder too but Im trying.. I wanted it to be semi real. Had to be possible to create in real life yet feel artistic Still looks a bit fake tho, Id rather have it more photorealistic but just couldnt get it that far. Damn hard. Mostly own textures altho there are some modified 3dtotal textures in it too Own style and concept Own models 3DSMax Maxwell Rendering 64 hour rendering per pic Quote
Grinwhrl Posted December 27, 2005 Report Posted December 27, 2005 LOve it But whats with the wierd swirl in the renders ? or is that just the lightning and the way the window frame is? Quote
mdS Posted December 27, 2005 Report Posted December 27, 2005 NICE! But 64Hours for each Picture is to much. Quote
JAL Posted December 27, 2005 Report Posted December 27, 2005 Looks freaking unbelievable. Photorealistic even. 64 hours? Holy cow Quote
General Vivi Posted December 27, 2005 Report Posted December 27, 2005 wow nice shit , and i have to say i took a look at your portfolio and i wanted to kill myself at several different times. You have now made me feel like i would never get a chance to become anything more then i already am..... with that said.... your work is simply amazing. Quote
Schmung Posted December 28, 2005 Report Posted December 28, 2005 gack?! 64 hours!? Lordy. Shite. Light is very nice. Textures good. Something about it somehow seems off though and I really can't place what it is. Still and awesome effort though. GJ. Quote
KoKo5oVaR Posted December 28, 2005 Report Posted December 28, 2005 what happen if you see you've forgot something after the render ? fucking nice btw Quote
KIIIA Posted December 28, 2005 Report Posted December 28, 2005 I like the whole feeling and atmosphere of the architecture and lighting! Everything fits together nicely,but the colors fit perfectly. I really like it! Quote
Kedhrin Posted December 28, 2005 Report Posted December 28, 2005 that looks great! my only complaint is that I think your bump maps might be a bit too high on certain surfaces... however, it isn't that big of a deal to sit through another 64 hours i've been there before.... oh the agony. and whats worse is if you open a window on top of the 3dsmax rendering viewport, that way you can't see the rendering until it is completed (not so good). Quote
johnm487 Posted December 28, 2005 Report Posted December 28, 2005 holy moses 64 hours?! wtf did you do that whole time? looks real nice though, i like the middle piece the best, good work. Quote
Hourences Posted December 28, 2005 Author Report Posted December 28, 2005 Thanks for the comments The 64 hour was self configured, maxwell is a special render that renders everything at once and then sharpens it with every new render pass. you can set the maximum ammount of render time yourself. I had to take 64 hours because I let my pc at work render it and a weekend only takes 64 hours so... I needed so much time because i got 2 huge windows and the glass material generates lots of noise in Maxwell, so I had to increase render time to try and get rid of the noise Dark : Where do you see a weird swirl ? And if you forgot something youre screwed I did junk renders worth 100 hours I think, test ones and several full weekend "should-be-final-render-but-ended-up-as-crap" renders It took me 3 months or so, also because I could only render in the weekends I always had to wait a week before I could do the next camera angle Quote
FrieChamp Posted December 28, 2005 Report Posted December 28, 2005 It does look a little bit grainy where you can see reflections of the light source on the surface, I guess this is intended since the surface is not absolutely even but a bit rough. I don't think it would reflect the lights so clearly then though. Other than that it's looking awesome, good job! Quote
mdS Posted December 28, 2005 Report Posted December 28, 2005 Thanks for the comments I did junk renders worth 100 hours I think, test ones and several full weekend "should-be-final-render-but-ended-up-as-crap" renders It took me 3 months or so, also because I could only render in the weekends I always had to wait a week before I could do the next camera angle never heard of lowquality test renderings? horror! cheers, mdS Quote
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