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  • 3 weeks later...
Posted

i'm curious as to why every gun model i see made looks 'smokey' in almost every game. They look dirty, super scratched up or whatever - this is especially evident in STALKER but that fits the theme of their game.

last time I checked, most guns are very clean, shiney metal with not much on them. surely there are shaders for whatever game you are doing this for that will let you do something like that?

straight forward - gun metal textures are flat, one solid color. their gloss should be handled by a gloss map or maybe enviromapping with some hdr on it.

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