cdxx Posted December 15, 2005 Report Posted December 15, 2005 Just posted a vid of some new areas I've reworked in my de_dam_facility (previously known as de_dam) map. Check it out if ya want. There's still plenty to finish before I release the beta2 but it's really coming along. http://www.sourceprefabs.com/upload/for ... _beta2.wmv no cubemaps have been placed as well as the skybox. Quote
RD Posted December 15, 2005 Report Posted December 15, 2005 its downloading... how big is that video? Quote
RD Posted December 15, 2005 Report Posted December 15, 2005 Well i got it. Love some parts of the map, others were just hallways. There were a fwe areas which actually looked like a dam, those were cool. Dunno bout the layout Quote
cdxx Posted December 15, 2005 Author Report Posted December 15, 2005 word. thx for checking it out. I'll post the link to the map when beta2 is ready (hopefully within the next week or 2) I should take a sick day soon ;-) Quote
|FRITZ| Posted December 15, 2005 Report Posted December 15, 2005 can you post some screenshots at least? Im not going to dl a 35 mb video off some slow ass server If i have no clue how the map looks like. perhaps there's a dam Quote
⌐■_■ Posted December 16, 2005 Report Posted December 16, 2005 The server isn't that slow and I can recommend you to load it down. It was worth my time. The map looks like it's gonna blow every cs/css lover right out of his/her shoes! I love the look of most parts of the map and the overall quality is really satisfying. Two points of feedback could be: - no sliding doors. They kinda look out of their place in such a scene; - Some (outsoor) props need a bigger fadedistance Nice map! Quote
SonicDM Posted December 16, 2005 Report Posted December 16, 2005 The thing i dont like is how some of the dam is clean as the day it was made and then the doors are looking like they have 90 years of rust on them. and maybe dont add music to these kind of videos. Quote
cdxx Posted December 16, 2005 Author Report Posted December 16, 2005 The thing i dont like is how some of the dam is clean as the day it was made and then the doors are looking like they have 90 years of rust on them. and maybe dont add music to these kind of videos. thx for the feedback, that's a very good point. I'll see what I can do to make the feel more consistant. Quote
RD Posted December 16, 2005 Report Posted December 16, 2005 I appreciate music in videos, but not when its d3adlodes kinda music. Download something from Hans Zimmer or James Horner and piut that in Quote
Schmung Posted December 16, 2005 Report Posted December 16, 2005 Not much to add. It made me moist. It looks gut. Excellent detail. Maybe add a bit more variety to that sheet metal building. Have the lower levle concrete or soemthing? And HDR type plans? Quote
Skjalg Posted December 16, 2005 Report Posted December 16, 2005 This looked really good :] I do have some crits though :] You should def. work more on your outside, I didnt see much of the cliffs, but the tiny bit i saw didnt look that good in comparison to the rest of the map.. Oh, and the movie downloaded at 400kb/s... Quote
Fruchtzwerg Posted December 16, 2005 Report Posted December 16, 2005 The office building needs much work. Currently, its just a oversized crate with 2 doors and some stuff inside. No one would work in such an office. Reduze the height and put much windows on it. Other parts are ok. Quote
Skjalg Posted December 16, 2005 Report Posted December 16, 2005 No one would work in such an office. uuuuuh?! what? Quote
cdxx Posted December 16, 2005 Author Report Posted December 16, 2005 I appreciate music in videos, but not when its d3adlodes kinda music. Download something from Hans Zimmer or James Horner and piut that in yeah, I had to put something in there since I haven't placed the soundscapes just yet. I chose the song I did based on the time of the vid and i think it kicks ass. I'll look into Hans and James thought. Oh wait.... I would never download music off the net ;-) ha Not much to add. It made me moist. It looks gut. Excellent detail. Maybe add a bit more variety to that sheet metal building. Have the lower levle concrete or soemthing? And HDR type plans? I'll see what I can do to give those buildings a little more variety. I admit that I cheated a bit on the office building as I constructed them directly from some ref pics. I'm not sure about the HDR. I haven't messed with any of the HDR entities yet but maybe I'll toy around with em. you think i should make it HDR? You should def. work more on your outside, I didnt see much of the cliffs, but the tiny bit i saw didnt look that good in comparison to the rest of the map.. no doubt, I suck at displacement. I've struggled with that cliff since day one. I'd like to make a mesh in xsi or maya but I'm no good in either of those programs either know anyone that could/would help me out? The office building needs much work. Currently, its just a oversized crate with 2 doors and some stuff inside. No one would work in such an office. Reduze the height and put much windows on it. Other parts are ok. well there's a bunch of doors that go to other individual offices that are locked and not accessible and there's a bunch of windows I just didn't show any of the front areas in that vid. The upstairs is a little more open in the second building. Additionally I originally planned for roof access but I'm thinking that'll kill gameplay with awp whores so I'm scrapping the idea. thx again for the feedback everyone Quote
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