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error: file read failure


Puck^

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i dont know if this is the right forum, but don't know where to post elsewhere.

so each time i compile it gives an error:

error: file read failure

i'm compiling with zhlt.

hlcsg v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (webmaster@xp-cagey.com)

----- BEGIN hlcsg -----

Command line: C:\mappen\zhlt\ZHLT\HLCSG.EXE -nowadtextures -wadautodetect C:\mappen\hammermaps\de_bridge38.map

Entering C:\mappen\hammermaps\de_bridge38.map

Current hlcsg Settings

Name | Setting | Default

---------------------|-----------|-------------------------

threads [ 1 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

developer [ 0 ] [ 0 ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

max texture memory [ 4194304 ] [ 4194304 ]

max lighting memory [ 6291456 ] [ 6291456 ]

priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]

null texture stripping[ on ] [ on ]

clipnode economy mode [ on ] [ on ]

clip hull type [ legacy ] [ legacy ]

onlyents [ off ] [ off ]

wadtextures [ off ] [ on ]

skyclip [ on ] [ on ]

hullfile [ None ] [ None ]

nullfile [ None ] [ None ]

min surface area [ 0.500 ] [ 0.500 ]

brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration

Wadfiles not in use by the map will be excluded

Wadinclude list :

[zhlt.wad]

12 brushes (totalling 72 sides) discarded from clipping hulls

CreateBrush:

(103.28 seconds)

SetModelCenters:

(0.00 seconds)

CSGBrush:

(17.14 seconds)

Using Wadfile: \valve\valve\bridge.wad

- Contains 181 used textures, 99.45 percent of map (189 textures in wad)

Warning: ::FindTexture() texture TDK3_BUILD18 not found!

Warning: ::LoadLump() texture TDK3_BUILD18 not found!

Error: File read failure

----- END hlcsg -----

ignore the "texture not found", thats already fixed. i gives the same error WITH that texture included so ... help meh

hlbsp v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (webmaster@xp-cagey.com)

----- BEGIN hlbsp -----

Command line: C:\mappen\zhlt\ZHLT\HLBSP.EXE C:\mappen\hammermaps\de_bridge38.map

>> There was a problem compiling the map.

>> Check the file C:\mappen\hammermaps\de_bridge38.log for the cause.

----- END hlbsp -----

hlvis v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (webmaster@xp-cagey.com)

----- BEGIN hlvis -----

Command line: C:\mappen\zhlt\ZHLT\HLVIS.EXE -fast C:\mappen\hammermaps\de_bridge38.map

>> There was a problem compiling the map.

>> Check the file C:\mappen\hammermaps\de_bridge38.log for the cause.

----- END hlvis -----

hlrad v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)

Zoner's Half-Life Compilation Tools -- Custom Build

Based on code modifications by Sean 'Zoner' Cavanaugh

Based on Valve's version, modified with permission.

Submit detailed bug reports to (webmaster@xp-cagey.com)

----- BEGIN hlrad -----

Command line: C:\mappen\zhlt\ZHLT\HLRAD.EXE -chop 96 C:\mappen\hammermaps\de_bridge38.map

>> There was a problem compiling the map.

>> Check the file C:\mappen\hammermaps\de_bridge38.log for the cause.

----- END hlrad -----

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