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Posted

Length of game doesn't really bother me, aslong as it's fun and when it ends feels right.

i'm making an adventure game, for free, i think it might last for about an hour ¬¬ takes me ~17 mins to run through it, skipping dialog etc

Posted

It was really more like an hour for each month of "real, on-track" development, due to several really fucked up management fiascos.

It's a renter.

Do you still work for Midway? Got any wacky behind-the-scenes stories?

Posted

Just bought and finished kill.switch (yeah, I'm a bit behind the times!)...in 3 and a half hours :( I had absolutely no idea I was on the final boss, then I killed him and saw the credits role. Fairly good game, but it really didn't strike me as coming to an end whatsoever and after only 3 hours or so, thats hardly surprising!

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