Jump to content

Texture challenge: Combining defuse, specular and normals


Recommended Posts

Posted

Having been made aware that it's possible thanks to evillair posting this:

d3_test.jpg

An image of a fully rendered Delta labs door from Doom 3, I have asked him how he did this and having had a go myself again with D3 I came up with these:

My attempt at the delta door using his method:

Didn't come out the same as evil's despite using the same filters :???:

deldrs.jpg

Rendering a favourite door of mine:

jumbodrs.jpg

Lastly a very quick crappy job on the generic elevator:

deleledrs.jpg

I made some adjustments with the lighting in the last texture of each set to try and get the same metallic shiney look in an older engine and it does kind of work to a degree. This is just purely for fun!

Ok, your turn now, let's see if you can do better than us and I'll make sure evillair sees this so he can post his own tutorial :)

Posted

The rest of us map for engines which support bumpmaps and specular, so the engine does this for us :oops:

Good graphics does not a good game make :eng101:

How is that relevant :eng101:

Because you chimed in with a "why bother we have normals" in a thread that negated their very use or at least supposed an attempted use of their renders in non-normal engines. Anyhow, back on topic?

I don't think those renders look half as good as a real, honest hand-drawn or photo-source "traditional" texture, unfortunately.

Posted

The rest of us map for engines which support bumpmaps and specular, so the engine does this for us :oops:

Good graphics does not a good game make :eng101:

I must agree 100000000000 times. +1 time.
Posted

I don't think those renders look half as good as a real, honest hand-drawn or photo-source "traditional" texture, unfortunately.

I''ve actually triedto make some tech textures myself but I can't draw stuff from scratch so I'm pretty much screwed, which is why I wanted to be able to combine the different d3 layers. I'm going to actually edit the defuse on the jumbodoor so that it looks better, watch this space!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...