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Red Orchestra goes retail....via Steam


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Posted

Because it's not a mod. Read the interview.

But yeah, this is good stuff. I still reckon Valve are going to end up as a super-major player in the digital publishing business as time goes on. No end of third-party games have signed up with them in the past few months alone -- HL2 really opened the floodgates. They have a (what is now) stable system, a huge userbase and it's already on many PC gamers' systems. It's ideal for developers who don't want to front physical publishing costs.

Posted

Because it's not a mod. Read the interview.

But yeah, this is good stuff. I still reckon Valve are going to end up as a super-major player in the digital publishing business as time goes on. No end of third-party games have signed up with them in the past few months alone -- HL2 really opened the floodgates. They have a (what is now) stable system, a huge userbase and it's already on many PC gamers' systems. It's ideal for developers who don't want to front physical publishing costs.

Yeah I just read about some other company today who are going to distribute their game via Steam (can't remember who but it was a moderately big name)

Posted

Because it's not a mod. Read the interview.

But yeah, this is good stuff. I still reckon Valve are going to end up as a super-major player in the digital publishing business as time goes on. No end of third-party games have signed up with them in the past few months alone -- HL2 really opened the floodgates. They have a (what is now) stable system, a huge userbase and it's already on many PC gamers' systems. It's ideal for developers who don't want to front physical publishing costs.

Yeah I just read about some other company today who are going to distribute their game via Steam (can't remember who but it was a moderately big name)

Pirates of the Burning Sea? It's not that big name, but it is a MMOG.

:edit: Forgot about Warren Spectors new game, but it's a Source game that is distributed through Steam so it's a no brainer.

Posted

its built on Unreal 2.5 though

Did I say anything else? :???:

I don't think they won a UE3 license. Just UE2.5.

Quote from the interview:

John Gibson - Well we do have a certain license for the hottest new gaming engine (Unreal Engine 3) that we won in the MSU contest we have to figure out how to use J But for news on what we’ll do with that you’ll just have to stay tuned.

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