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Heh, Peris is totally right if you want to make some more traditional stuff. Hell, why not resurrect the 2D adventure genre via Flash? :D

But for 3D stuff, your only satisfying route is to modify an existing game simply because of quality. All of these 'make a game' programs seem to either be really limited, look absolutely horrible (FPS creator), or both. Programming the games from scratch is probably out of your depth too since you'd not only have to learn how to do the mechanics, but also the artwork side. This is why people specialize, as doing it all != fun.

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