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Quake4 1.04 Patch, SDK released


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Patch Notes:


Last updated 11-09-2005

Please note that in-game console commands are not supported by


This update for QUAKE 4 addresses issues found in both multiplayer

and single player since the release of the game. A complete list

of changes and additions is included below. For future updates

and more information about the game, please visit the official

game website at http://www.quake4game.com

If you require additional QUAKE 4 technical support, please see the

help system that is included with the game, or visit the official

game website at http://www.quake4game.com


It is recommended that any user modifications that have been

installed to the QUAKE 4 directory be removed before installing

this update. These modifications are not supported by Activision

and may not be compatible with some of the new features that are

included in the patch.



- Copied map files can now be overwritten/deleted without

quitting first.

- The console command "com_allowconsole" will stay set after

leaving the game.


- Improved Game Browser sorting and filtering: You can sort by

up to three criteria, which will be displayed just under the

server list, with the more recently clicked criteria sorting

first. For example, to sort by ping time, then number of

players, then gametype, click them in the reverse order:

Click "GAMETYPE," then "PLAYERS," then "PING." The server

list will be sorted by the fastest ping, then the servers with

the fewest players, then the gametype.

Clicking a category more than once will keep its position as

the primary sorting criteria, but will change the sorting order.

After cycling through all available sort types, clicking the

category a final time will remove it from the sorting. Each

criteria has specific behavior with one or two clicks, as


Favorite Server: Display only favorites, or only non-favorites.

Password Enabled: Display only locked server, or only unlocked


Dedicated Server: Display only Dedicated servers, or only Listen


Punkbuster Enabled: Display only PB-enabled servers, or only PB-

disabled servers.

Server Name: Sort server names A to Z, or Z to A.

Ping: Sort by ping Low to High, or High to Low.

Players: Sort by Players High to Low, High to Low (non-full),

Low to High, or Low to High (non-empty).

Gametype: Sort by Deathmatch, Team DM, Tournament, CTF, or

Arena CTF.

Map: Sort by map CTF1 to DM9, or DM9 to CTF1.

- The Game Browser now displays more than 1000 servers.

- Fixed a problem with the refresh time on the Game Browser.

- Added a Game Browser filter for full or empty servers.

- Players can now connect to a server while the Game Browser is


- Game Browser sorting will display the correct server information

without the need to refresh the list.

- Clicking anywhere on the scrollbar except the button itself will

advance a page up or down instead of shifting to that position.

- Non-full server sorting now disregards full servers.

- Game Browser hover window updates when sort order is changed.

- Fixed a Game Browser slowdown issue with high numbers of servers.

- Added Game Browser server list scrolling with the mousewheel,

keyboard arrows up/down, and keyboard Page Up/Page Down.

- The Game Browser hover window will only appear when mousing over

a highlighted server.

- Sorting by server name will now ignore colored names, brackets,



- The dedicated server window will now be titled with the

si_name setting instead of "Quake 4".

SDK (Windows):



SDK (Linux):


SDK Documentation:


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stop commenting and go make stuff for our game, you goons! :P

Tequila: pretty simple. arrow keys for forward/backward, turn left/right. d and c move the camera up and down, a and z look up and down... kinda like old-school quake controls, heh.

Mouse movement is with the right mouse button, you can do forward/backward and turn left/right by holding mouse2 and dragging away from the center of the camera, further away = faster (and speed can be adjusted in the preferences) Ctrl + mouse2 pans, and you can use d and c with the mouse control to get vertical movement.

easier to demonstrate than to type, heh... once you get used to it it's fine :)

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q2 conversion time...

What is it with people and remaking old games?

I love quake, quake 2 and dooms as much as the next guy, but I don't want to play some remake, well not quake 2 anyways, since I still have it installed on my comp.

What is their purpose?

But anyway, me and my cousin just started a new joint map project so we might be using Q4 for it. Depends on the leetness of the editor.

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q2 conversion time...

Kiltron's already on it:

The guy's a jackass though.

Kiltron: Hi I've made a beta mod for my Doom 3 Quake 2 project.

Odium: It runs really slow, perhaps if you didn't use such high-resolution skins it would run better.

Kiltron: Well the game is for next-gen machines, so I'm using high-end details.

Odium: Ok, but If you just used two 1024x1024 skins instead of a single 2048x2048 sheet, the game would run a lot better'

Kiltron: Don't care, I'm using the 2048 one, upgrade if you can't handle it.

Odium: But my PC is a 3.4 athlon with 2gb of ram and a GeForce 7 with 512mb of RAM

Kiltron: Lalalalala... I'm right you're wrong.. now go away!

Odium: Look I'm only trying to help

Kiltron: Your mother is so big she uses the empire state building as a toothpick!


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Yeah Kiltron is a real "menace 2 society" or something, a real bad ass, or so he likes to think.

He just goes around insulting people and being an overall ass. But what else can you do than hit him in the face so hard that he actually reverts back to fetus and crawls in to her mothers womb and transforms back to sperm and oozes from his mothers pussy to the ground and then wipe off the mess?

But seriously, there hasn't been any good remake mod since, uhh, I can't remember, there has been a good one, but I just can't remember it. Anyway, remakes are overall bad idea.

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