General Vivi Posted November 10, 2005 Report Posted November 10, 2005 ok i have made a bag of luggage and it compile fine and everything but it is invisable in game . but you can shoot at where it is and it will break ...... . . . here is my qc $modelname "static\nmrih_luggage.mdl" $scale 1.0 $cd "C:\Program files\Valve\Steam\SteamApps\general vivi\sourcesdk_content\nmrih\modelsrc\static\nmrih_luggage\" //$staticprop $body "Body" nmrih_luggage_ref.smd $sequence idle "nmrih_luggage_still" fps 30 ACT_IDLE 1 $cdmaterials "models\static\nmrih_luaggage" $keyvalues { "prop_data" { "base" "Wooden.Medium" } } $collisionmodel "nmrih_luggage_phys.smd" { // Mass in kilograms $concave $mass 10 } please if you know whats wrong let me know Quote
mike-0 Posted November 10, 2005 Report Posted November 10, 2005 try taking the comment marks off the $staticprop Quote
General Vivi Posted November 10, 2005 Author Report Posted November 10, 2005 ............. ok ill give it a shot IT WORKED!!!!!!!! THANKS MIKE! now how to i make it so my model doesn't break i dont remember the qc command for health Quote
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