ginsengavenger Posted October 29, 2005 Report Posted October 29, 2005 seriously it's not like it's supposed to be hl3. Quote
Zacker Posted October 29, 2005 Report Posted October 29, 2005 Btw. why did the Lost Coast take longer to get out than DoD:Source?! Quote
ctswin Posted October 29, 2005 Report Posted October 29, 2005 DoD was for money, Lost Coast was free Quote
Bluestrike Posted October 29, 2005 Report Posted October 29, 2005 http://www.bluestrike.be/tempspul/d2_lostcoast0000.jpg http://www.bluestrike.be/tempspul/d2_lostcoast0001.jpg Resolution and settings on there highest layed on hard and watched been looking at leveldesign and the budget screen so it took me 20 minutes to complete it. Going to play it again for the commentary now. The combine gun was a bit disapointing, wel I didn't really see it, only the ammo load elevator *edit* Been looking in wireframe at the map, the biggest part are models and the top building is a model until you get close. Quote
PhilipK Posted October 29, 2005 Report Posted October 29, 2005 Got a 128mb video card, Philip? my comp spec: p4 3600MHz GF 78000GTX 256MB 2GB dual DDR ram I think it SHOULD be able to run on my comp.. but apparently not. :roll: Quote
DanielAragon Posted October 29, 2005 Report Posted October 29, 2005 philipk i have roughly literally half your set up and i can run it at high res with high settings and low aa/af. i dont know whats wrong but you should smoke me in this area Quote
Thrik Posted October 30, 2005 Report Posted October 30, 2005 Yeah, mine's significantly lesser and runs it reasonably well. The only thing that'd really spring to mind is outdated drivers -- a very recent if not the most recent Nvidia driverset fixed a number of compatabilities with Source's HDR. The driverset was tailored towards DOD:S, but I expect that it covers TLC too. You've probably got it, though. Quote
PhilipK Posted October 30, 2005 Report Posted October 30, 2005 yeah worked when i got some new drivers. ran quite good. Quote
DaanO Posted October 30, 2005 Report Posted October 30, 2005 It was far more than i expected from a 'tech demo'. Very nice leveldesign, i loved it. (including water shader) Quote
Alf-Life Posted October 30, 2005 Report Posted October 30, 2005 Yeah, but they really have to do something about the 'flat' appearance water has... it's mainly because of the edges, I guess, but look at that shot above... the sharp angle of the water on the left really sticks out like a sore thumb in an otherwise really good-looking hyper-real setting. Quote
Dr.DK Posted October 31, 2005 Report Posted October 31, 2005 I played it on easy, but it was a bit too easy. Solution: ai_disable 0 Buggy. Quote
mike-0 Posted October 31, 2005 Author Report Posted October 31, 2005 nexus does your card not support AA or something its looks so much better for me than the rest of you guys, ill post some screens tomorrow maybe Quote
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