D3ads Posted October 25, 2005 Report Posted October 25, 2005 I edited the default Q4 skybox to look like the Quake II style environment. I didn't need to really change any of the actual painting because it's perfect Q2 style architecture, but I had to fiddle about with everything else. Full Image Full Image Note: Each piece is 1024x1024, photobucket has just resized the collages because they're too big, but you can see everything anyway. It's also not nearly as blurred as it looks above. 3 hours work-time for the both of them [edi] Damn just noticed some niggles, I'll work on these again soon. Quote
rockdude86 Posted October 25, 2005 Report Posted October 25, 2005 looking nice, ingame screens?? Quote
von*ferret Posted October 25, 2005 Report Posted October 25, 2005 make some ingame screens when you're able too Quote
kleinluka Posted October 25, 2005 Report Posted October 25, 2005 sweet i like them. looks very "hellish" Quote
D3ads Posted October 25, 2005 Author Report Posted October 25, 2005 The problem with using that in normal Quake 4 is that the lighting is a lot brighter than that of Quake II so it'll look wierd. I'll mess with an in-game shot sometime, do I just drop the tga directory into a custom .pk4 file? I've not messed around with anything to do with the Doom 3 engine yet... Quote
Zacker Posted October 25, 2005 Report Posted October 25, 2005 Looks a little blured as you said, but still cool enough - Something like this would have fitted much better in Q4. I also want to see it ingame:) Quote
D3ads Posted October 25, 2005 Author Report Posted October 25, 2005 Looks a little blured as you said It's also not nearly as blurred as it looks above. Here's one of the pieces on it's own: Like I said I still have to iron out some things I've missed (damn monitor brightness settings ) Quote
kleinluka Posted October 25, 2005 Report Posted October 25, 2005 Get rid of that yellow/brownish stuff on the buildings/towers... its like theres a brown overlay on them, looks really weird. Quote
Section_Ei8ht Posted October 25, 2005 Report Posted October 25, 2005 Get rid of that yellow/brownish stuff on the buildings/towers... its like theres a brown overlay on them, looks really weird. Quote
Captain P Posted October 25, 2005 Report Posted October 25, 2005 Looks nice imho, though those buildings look somewhat blurry. Get rid of that indeed. Quote
D3ads Posted October 26, 2005 Author Report Posted October 26, 2005 Those yellow/brown overlay things don't show up on my computer for some reason even if I brighten up the image for some reason, hence why I didn't notice them till now... Quote
Minos Posted October 26, 2005 Report Posted October 26, 2005 Nice D3, but what exactly did you do. Quote
Section_Ei8ht Posted October 26, 2005 Report Posted October 26, 2005 Looks to me like all he did was color correct, and I can still see the original color overlayed in the buildings. Quote
D3ads Posted October 26, 2005 Author Report Posted October 26, 2005 Nice D3, but what exactly did you do. I just recoloured it, but it wasn't easy to do without making lots of mistakes. I never claimed that this was my own work, I just wanted to make it look look more like Quake II. Oh and fuck that piss-take thread in EOT. Quote
D3ads Posted October 27, 2005 Author Report Posted October 27, 2005 Yeah well I finished it, I'll try and get it working in-game soon. If anyone else wants to have a go I wont hold it against them for doing a better job than me, I just did this for a bit of fun, nothing more. Quote
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