Blunkka Posted October 10, 2005 Report Share Posted October 10, 2005 Training some weapon modellin mainly for the texturing purpose. Anyway got the model somewhat finished up. It's not perfect I know but as I just mentioned I wanna get to the texturing part. Quote Link to comment Share on other sites More sharing options...
CyanideCotdPnuts Posted October 10, 2005 Report Share Posted October 10, 2005 I'm no expert, but the gun looks a tad on the inaccurate side. Also, it's extremely thin. Quote Link to comment Share on other sites More sharing options...
InsaneSingingBlender Posted October 10, 2005 Report Share Posted October 10, 2005 thin, and the texture is a bit cloudy Quote Link to comment Share on other sites More sharing options...
von*ferret Posted October 10, 2005 Report Share Posted October 10, 2005 i like the texure Quote Link to comment Share on other sites More sharing options...
Kamikazi! Posted October 10, 2005 Report Share Posted October 10, 2005 Yes, way too thin. http://www.galleryofguns.com/shootingti ... ttlpic.jpg Quote Link to comment Share on other sites More sharing options...
Blunkka Posted October 11, 2005 Author Report Share Posted October 11, 2005 Hmm it's just so typical that whenever pics are attached some people just look at the pics without noticing what the text says. Anyway here's some progress made: Quote Link to comment Share on other sites More sharing options...
von*ferret Posted October 11, 2005 Report Share Posted October 11, 2005 no text was attached other than you saying its not perfect? Take the criticism, may not appreciate it but they're only trying to help Quote Link to comment Share on other sites More sharing options...
Kamikazi! Posted October 11, 2005 Report Share Posted October 11, 2005 Hmm it's just so typical that whenever pics are attached some people just look at the pics without noticing what the text says. Or I could say it is so typical for you to disregard help...but you posted this in a WIP forum which usually means you want critique. Quote Link to comment Share on other sites More sharing options...
kleinluka Posted October 11, 2005 Report Share Posted October 11, 2005 Got nothing to add to what has been said. Don't post in WiP forum if you don't want people to crit your work. The metal looks too cloudy as has already been mentioned and lacks typical metallic features. It looks more like rubber at the moment. Quote Link to comment Share on other sites More sharing options...
Blunkka Posted October 11, 2005 Author Report Share Posted October 11, 2005 Yea people interpret things differently. I was more sorta expecting comments on the texturing part. But I'm not quite getting the rubber thing here? Are you meaning plastic? Quote Link to comment Share on other sites More sharing options...
von*ferret Posted October 11, 2005 Report Share Posted October 11, 2005 you need to paint on highlights or a specular map to get away from the plastic feel. Than you need to remove the cloudiness because metal doesn't look like that often. Quote Link to comment Share on other sites More sharing options...
General Vivi Posted October 11, 2005 Report Share Posted October 11, 2005 looks nice so far Quote Link to comment Share on other sites More sharing options...
st0lve Posted October 11, 2005 Report Share Posted October 11, 2005 waaaaay to slim to be used ingame I'd say. And low poly? Wires plz~ Quote Link to comment Share on other sites More sharing options...
Blunkka Posted October 12, 2005 Author Report Share Posted October 12, 2005 Just for practise it's my first weapon. And it doesn't have too much optimization since it's not meant to be in a game. I'd say it has some 1000 polys (in tris i thing it goes beyond 2000) Quote Link to comment Share on other sites More sharing options...
von*ferret Posted October 12, 2005 Report Share Posted October 12, 2005 as potential game designers you should always build something with the intention of seeing it ingame. Quote Link to comment Share on other sites More sharing options...
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