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Posted

Hey all, another model I've done. There's several versions, the taxi, the police cruiser, and the civi versions of the FCV. Finished texturing, slapped on a spec map and voila. This texture, however, is mod specific only, so mind the extra "details" added. The first 2 shots are in HLMV, and the settings of my comp are kinda on low, so the textures look kinda iffy. The final shot shows detail on the windshield and what not, but that shot was done before the texture was finished.

shot2.jpg

shot1.jpg

taxi22.jpg

Posted

maybe emphasize a dent on the hood like someone fell on it in death? otherwise awesome

Actually, someone got on it and tried punching through the windshield. :P

There's also some bloodstains on the window, as well as dried blood on the seats. Thanks again everyone for the input

Posted

Well, in my opinion alot of talent comes from observation. Just know what material you're trying to paint, how old that material is, what it's been through, who owns it, etc. Once you do that, you'll know exactly how to weather and detail a model.

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