CyanideCotdPnuts Posted October 6, 2005 Report Posted October 6, 2005 Hey all, another model I've done. There's several versions, the taxi, the police cruiser, and the civi versions of the FCV. Finished texturing, slapped on a spec map and voila. This texture, however, is mod specific only, so mind the extra "details" added. The first 2 shots are in HLMV, and the settings of my comp are kinda on low, so the textures look kinda iffy. The final shot shows detail on the windshield and what not, but that shot was done before the texture was finished. Quote
insta Posted October 6, 2005 Report Posted October 6, 2005 I like it, although the skin is a bit blurry. Quote
CyanideCotdPnuts Posted October 6, 2005 Author Report Posted October 6, 2005 As before stated, my settings aren't that high as of now because my computer is somewhat lacking updates. The texture itself is one 1024 map, so as long as your settings are higher things will look fine. Quote
Defrag Posted October 7, 2005 Report Posted October 7, 2005 Love the bloodied handprints on the bonnet Quote
von*ferret Posted October 7, 2005 Report Posted October 7, 2005 maybe emphasize a dent on the hood like someone fell on it in death? otherwise awesome Quote
Minos Posted October 7, 2005 Report Posted October 7, 2005 Oh awesome job! There are some issues with the wheel unwrapping tho. Quote
CyanideCotdPnuts Posted October 7, 2005 Author Report Posted October 7, 2005 maybe emphasize a dent on the hood like someone fell on it in death? otherwise awesome Actually, someone got on it and tried punching through the windshield. There's also some bloodstains on the window, as well as dried blood on the seats. Thanks again everyone for the input Quote
von*ferret Posted October 7, 2005 Report Posted October 7, 2005 sweet! lol all these details man, you did an excellent job. I wish I was that good. Quote
CyanideCotdPnuts Posted October 7, 2005 Author Report Posted October 7, 2005 Well, in my opinion alot of talent comes from observation. Just know what material you're trying to paint, how old that material is, what it's been through, who owns it, etc. Once you do that, you'll know exactly how to weather and detail a model. Quote
D3ads Posted October 7, 2005 Report Posted October 7, 2005 That is fantastic, easily the best taxi I've seen! Quote
Lee3dee Posted October 7, 2005 Report Posted October 7, 2005 yeah, i agree with everyone else, the texturing is really awesome. Any chance to see a wire of the mesh and the texture map? Quote
Algor Posted October 8, 2005 Report Posted October 8, 2005 I love it... what game / mod is it for? Quote
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