alexroyce Posted September 29, 2005 Report Posted September 29, 2005 Just a some custom models and a few details to add in and it should be complete. Quote
hessi Posted September 29, 2005 Report Posted September 29, 2005 computers in a bar? anyway: looks good. did you create some custom models and textures? in this big room, there are some things i don't know from other maps. keep on! Quote
alexroyce Posted September 29, 2005 Author Report Posted September 29, 2005 Yup the bar has computers to keep track of orders (this is an actual place im mapping). Theres around 10-14 custom textures and a few custom models in the map aswell. Quote
|FRITZ| Posted September 29, 2005 Report Posted September 29, 2005 Well, the outside seems pretty plain. Kinda flat and boring imho. As for the second shot, I hate the lighting. Not very intersting, lacks any type of atmosphere. If your able to pain your way throught the third level of Swat 4, they show a night club, hopefullly you would be able to get some inspirtaion from that. tis well done. And that is the worst bar ever!!!!! needs more booze! Quote
Tequila Posted September 29, 2005 Report Posted September 29, 2005 Good in parts, but the lighting in that abandoned section is far too uniform. Cast some of it in shadow, and you'll be onto a winner. Quote
alexroyce Posted September 29, 2005 Author Report Posted September 29, 2005 Well this is all built off a real place. The guy who wants the map done wants it spot on (including lighting), so theres nothing i could really do. So far all the lights are in the same areas as the real place, but a few lightblocks here and there couldent hurt i guess. Quote
Tequila Posted September 30, 2005 Report Posted September 30, 2005 Ah, well if you're working to specification then I can't argue. Any chance of seeing the real-life pics for comparison? Quote
alexroyce Posted September 30, 2005 Author Report Posted September 30, 2005 Yup, here ya go: The map has been stretched out so that its not as crunched up as players would have a really hard time navagating through the areas. Detail has also been toned down in places as the map already gets ~40 fps and occasionally drops as low as 20 fps which needs to be fixed somehow. Quote
ginsengavenger Posted September 30, 2005 Report Posted September 30, 2005 The map has been stretched out so that its not as crunched up as players would have a really hard time navagating through the areas. Detail has also been toned down in places as the map already gets ~40 fps and occasionally drops as low as 20 fps which needs to be fixed somehow. Hm. My first thought was that it's really wide open and kind of lacking in cover, even indoors. Granted most of Valve's maps feel really close quartered, but I think you may have taken it a bit too far in the other direction. And, well, real life was never intended for game engine performance, but it's hard to explain that to the laymen you're working for Quote
alexroyce Posted September 30, 2005 Author Report Posted September 30, 2005 Yeah i know its not exactly the best CS:S map, but i map what they tell me to map (originally i had a map half-finished which was my own creation of a strip club but they dismissed it and told me to make this current map). It was either stretch the map out horizontally (which is what i did), or make it wider. It was easier to stretch it horizontally as it didnt interfere with as much geometry as making it wider would. After playtests the map plays pretty well, as theres many paths to take, but yes, theres little cover unless you purposely find somewhere to hide yourself from bullets. Quote
mike-0 Posted September 30, 2005 Report Posted September 30, 2005 the lighting sucks, and the ceiling on the bar could use a few more sides on those cylinder brushes. i think the outside is hot though. gj~~ Quote
alexroyce Posted September 30, 2005 Author Report Posted September 30, 2005 Wish you would elaborate on how lighting "sucks." Quote
RA7 Posted September 30, 2005 Report Posted September 30, 2005 I like it, but it's too empty at sum places. Quote
Hipshot Posted September 30, 2005 Report Posted September 30, 2005 I like it, I like it bacause its a little more empty, we don't need every map filled with boxes/barrels/containers/harvestlumbs etc etc just because its possible. Quote
Taylor Swift Posted September 30, 2005 Report Posted September 30, 2005 Nice town, i like the atmosphere keep going! Quote
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