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I think the map is too claustrophobic and at the same time, too long. There are entire sightlines that you can watch and prevent anyone from crossing the map safely. I am not a big fan of the crouching around into the entrance of middle, and I think middle feels too wide as well. A lot of the corridors on the map are just about head height, and the entrances could probably be a bit more identifiable with a working radar too. Also the breakable objects delay player flow, just to keep in mind.

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