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Posted

Outbuild is a competitive 5v5 defuse map set on a city construction site. It is my first CS mapping project.

This map is visually inspired by Vertigo and modern construction sites.

Workshophttps://steamcommunity.com/sharedfiles/filedetails/?id=3238730444

Preview

 

Early Stage Level Design:

image.png.a4623516993fc1cfc76e1c980c922445.png

timingchokepointdistancechart.png.db7397ce52059feaebb2769d325da1b4.png

Layout 1.0: 

OutbuildMap.png.9b6d8d713f8e010532287622ce42c17b.png

Cover-min.thumb.png.916b9ff3d5eadfa106d6d2a89b93d262.png

ASite-min.thumb.png.745c3899e5a06864ace04ce124010523.png

BSite-min.png.1f296b7a3036321bdc435f967c0811ab.png

Upper-min.thumb.png.127ff6ad7a6a42e8202094fe075fc099.png

Short-min.thumb.png.0c063705d33d36d48c3f6cff4a982030.png

The map is almost finished. Please feel free to provide feedback and comments. I will make changes and fix bugs as soon as possible.

Posted

Sorry to announce this, but the contest is about making new adventure for player to trill.

Having a flat vertigo even with some fun gameplay features won't give you much originality points
 

My advice would be to move out from vertigo asthetic by  adding custom texture and props

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