Jump to content

Recommended Posts

Posted

There are some crazy mesh work to be made for mazes and Kasbash, Mirage, Dust and Anubis materials and props as well. 
 

Could combine with Ancient stuff. If your going for tourist type of environment of the map. 

 

Best of luck with the map!

  • 1 month later...
  • hAgi23 changed the title to Tomb
Posted

New version of map dropped with:

Reworked B-site roads from CT and T.
Reworked front of A-site.
Reworked CT & T spawns.
Added connection between T road to B-site and upper corridors.
Other small tweaks and improvements.

front_01.thumb.jpg.e23fa239ffb4b7b9fb5f2c1c049159c1.jpg

 

petra_higher1_radar.png.f32f9883dd984f7be5febbf60c7fed10.pngpetra_radar.png.faedf00e630cd76421548e08e9667b1d.png

 

Cheers!

 

  • 2 weeks later...
Posted

Hello,

Another pack of changes:

Moved CT and T spawns.
Reworked B-site.
Removed connector between A and B site.
Removed indoor part close to A site.
Removed under part in long.
Changed stairs to A site.

20240711002358_1.thumb.jpg.891e4be2197b5243f2f9b16d983ad90e.jpg

2.jpg.8b8bbd617a51d37adb79ed0122e17d3e.jpg3.jpg.0b665cd672e076fb697487908b8aa097.jpg

radar1.jpg.7dd34708e9476a0e77cc6aee96eb9604.jpgradar2.jpg.07ae4c91cc8e212dc3a9b80bb76c75f3.jpg

 

Cheers!

  • 4 weeks later...
Posted

Last update before 1st phase of the contest.

Link to map on workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3243129765

A lot changed from last post and here are few most important ones:

A-site:

  • rotated facade from which CTs are entering site
  • moved entrance from Mid
  • covers iteration
  • entrance from Long is moved so Long can't be seen from site

Long/Outside:

  • moved connector to B closer to A-site
  • moved connector to mid closer to CT part of Long
  • reworked T part of Long

B-site:

  • removed one entrance
  • changed rotation behind site
  • added proper sound to secret doors

Mid:

  • added more open sky to this part of map
  • added connector to Long for T
  • moved existing connector to Long closer to A-site

01.jpg.0ef1aee3ed99e21be03223be67ddc595.jpg02.jpg.c87da8b6369aa274265cd669819b13c4.jpg03.jpg.296111c806835c0ebfe22a35ec9c6e2c.jpg04.jpg.e13c6f14f4518a6d4f5c4a2663f11a82.jpg05.jpg.5dc11ec614ae10b32bd629a74de31c70.jpg06.jpg.e3cfe1af3e9e930e57b5bb04d9e2645e.jpg

Radar_Lower.jpg.c4da83a0d28f94ebc3f3b364647a100f.jpgRadar_Upper.jpg.7045d45e351dc165e1965aa1211ad8d3.jpg

 

Cheers and good luck everybody!

  • 3 weeks later...
Posted

Small post phase 1 update to the map with 3 main changes I want to highlight:

1. More complex part of T mid to add options for them to play around.

20240821010002_1_edit.jpg.8f07c78cdcddbe17ef27957fea6c8a62.jpg

 

2. Added "donut" like element in path to B from lower A/Long to add a bit more complexity in here.

20240821010016_1_edit.jpg.8600754d57fa887ce1addb8ceb6bccaf.jpg

 

And last but not least:

3. Lowered hole in the wall between A-site and Mid which now can be jumped on and opens more possibilities for CT to play from A-site as well as entrance options for T (and CT while re-taking the site).

20240820201002_1_edit.jpg.1bd7f3205c75123f56819315470928d1.jpg20240821005855_1_edit.jpg.51cd791e55057da9a2d04b97c005797e.jpg

 

New radar:

tomb_higher1_radar_edit.jpg.4d7592639f832175775dbb2d8c6c1092.jpgtomb_radar_edit.jpg.b11bd9dad7f255381dc4ad1ad7f9eaa4.jpg

 

Cheers!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Mapcore Supporters

    aphexjh       Badroenis       celery⭐      EGO DEATH ⭐      Freaky_Banana      FMPONE ⭐      Harry Godden      JimWood ⭐      JSadones      poLemin      Vaya

    Funds go towards hosting and license costs, Discord server boosts, and more. If you'd like to donate, check out our Patreon announcement.

×
×
  • Create New...