Jump to content

Recommended Posts

  • 3 months later...
Posted

I have been working on fleshing out areas as well as creating and gathering assets for the art, and I have started working on level geometry in Blender.

 

Map Overview

20240804031421_1.thumb.jpg.a7aea7faada3301bb6190994a1aad05e.jpg

Radar

de_bailey_radar.png.ebbd47fe84ef3a89cc6209ad0e6c2c18.png

Geometry work on the chapel so far

20240804031301_1.thumb.jpg.05947092eb5cd87ab9bc9b4c540a0f66.jpg

 

 

My next target for a realistic geometry pass is the castle, which is currently in progress and will better resemble the reference location.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Mapcore Supporters

    aphexjh       Badroenis       celery⭐      EGO DEATH ⭐      Freaky_Banana      FMPONE ⭐      Harry Godden      JimWood ⭐      JSadones      poLemin      Vaya

    Funds go towards hosting and license costs, Discord server boosts, and more. If you'd like to donate, check out our Patreon announcement.

×
×
  • Create New...