TetumTede Posted April 20, 2024 Report Posted April 20, 2024 (edited) building my first map in cs for this comp: https://steamcommunity.com/sharedfiles/filedetails/?id=3224512952 inspired by the lovely English country side and Monty Python and the Holy Grail, the T's are off hunting the Holy Grail in a sleepy town, with a pub and a church and I'm sure more bits will come to me as I flesh bits out then I get bored. A sits in the pub garden of an old 13/14th ish century pub that sits above a brige inspired by the high bridge cafe in Lincoln A site I would like to have lots of breakables (doesn't yet outside a green house and some statues that come with hammer), it is inspired by many a pub garden, would like to add a glass verandah as either the B rotate or from CT. A I would like to be easy to take hard to hold, good for an eco rush to get the bomb down. B is the church, inspired again by many churches the planting spot is in the foot of the chancel area, the church is undergoing renovations (big hole between the bell tower & scaffolding about the place) and might add some archaeological bits as well as a way to add a bit more verticality depending on feedback. B I would like to be hard to take easy to hold There is no mid I have ideas if needs be (underground crypt, lowered path through the grave yard, some sewers) but I'm not sure how to implement it without making the map considerably bigger & keep the essence of the two sites that I want. But feedback is there for a reason! On that topic if you do take a gander please do comment on what you think (minimap attached may be out of date)and if you play on definitely let me know wha the feel of it is like. Edited April 20, 2024 by TetumTede AlphaOwl 1 Quote
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