Andre Valera Posted April 20, 2024 Report Posted April 20, 2024 (edited) ------------------------------------------------------------------------------ 8/18/2024 MAP DID NOT QUALIFY FOR STAGE 2 Congrats to everyone who made it to Stage 2 and cheers to everyone of us who tried!!! ------------------------------------------------------------------------------ Map Name - Rally Location Reference - Conques, France Rally is a defusal map set in a village inspired by Conques, France with a racing event set as the background theme. https://steamcommunity.com/sharedfiles/filedetails/?id=3300133474 Reason to take part in this contest? Well... I'd like get familiar with S2 (Yup, I'm still plugging away in S1 H++) another reason is finishing a project, I'm hoping some of you can relate to unfinished maps we have collecting digital dust or being reworked on an infinite loop (). Updates: Spoiler 4/22/2024 - Created a layout this weekend but it's still a bit early to share, will look to continue updating this thread next weekend 4/29/2024 - Updated the layout this weekend and continuing to balance each area, will need to take a couple more weekends to make sure the layout is fun and everything looks like a sloppy mess 5/6/2024 - Mid and A are set, working on B next 5/12/2024 - No updates / Out of town 6/2/2024 - Life things until end of June! 6/8/2024 - Hard reset... 7/6/2024 - Earliest version of the current blockout is playable! (racing to the deadline / screenshots soon) 7/28/2024 - Last official save in Source 1 / Hammer++ (<3) before moving to Source 2 7/31/2024 - Source2 port is on the workshop and playable 8/4/2024 - Updated pathing for T Spawn to Mid, Updated pathing from T Spawn to A including the underpass between A and B staging areas 8/10/2024 - Added a radar! Huge shout out to JimWood for the work on RadGen and the documentation, and Sami / Eagle One Dev Team for putting together the tutorial. Replaced majority of the map with new meshes. Added a 3D Skybox placeholder. Efforts continue on cleaning up the geometry, there's a few areas left to be cleaned up and an optimization pass still needs to be done. Edited August 18, 2024 by Andre Valera DNQ Update rbx775_, AlphaOwl, Lizard and 5 others 6 2 Quote
rbx775_ Posted April 20, 2024 Report Posted April 20, 2024 Ah, I picked a very similar theme, also playing partly on a racetrack but in a desert setting. Will have an eye on this one definately, good luck and have fun! MrTrane18 and Andre Valera 2 Quote
T-Rexer Posted April 22, 2024 Report Posted April 22, 2024 Welcome back mate! Looking forward to your map Andre Valera 1 Quote
MrTrane18 Posted April 22, 2024 Report Posted April 22, 2024 Best of luck with the project! Interesting choice of the map theme! Looking forward to see more from it! Andre Valera 1 Quote
Freaky_Banana Posted May 24, 2024 Report Posted May 24, 2024 Wishing you the best of luck for finishing this! You'll definitely get it done! Quote
Andre Valera Posted August 4, 2024 Author Report Posted August 4, 2024 Spoiler First public version of the map is up so here are some screenshots! Just switched over to Source 2 a couple of weekends ago so there's Source 1 brush work, optimization is missing and I haven't looked into making a radar yet. The important part is that it's playable and I'm taking care of as many bugs as possible before the first deadline. Good luck everyone! MadsenFK, rbx775_, JimWood and 3 others 6 Quote
Andre Valera Posted August 10, 2024 Author Report Posted August 10, 2024 (edited) -Added a radar! Huge shout out to @JimWood for the work on RadGen and the documentation, and Sami / Eagle One Dev Team for putting together tutorials -Replaced majority of the map with new meshes -Added 3D Skybox placeholder -Efforts continue on cleaning up the geometry, there's a few areas left to be cleaned up and an optimization pass still needs to be done Spoiler Here are the most recent screenshots Spoiler Edited August 10, 2024 by Andre Valera text didn't read correctly rbx775_, Freaky_Banana, esspho and 3 others 6 Quote
JimWood Posted August 11, 2024 Report Posted August 11, 2024 Glad you've found it useful mate, map is looking good! MrTrane18 and Andre Valera 2 Quote
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