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Posted (edited)

Workshop:

https://steamcommunity.com/sharedfiles/filedetails/?id=3224103617

Spoiler

In China, people believe some dragons are lords of streams and storms...

 

||| 2024 Shanghai Major featured map, with mapcore's mapping contest 2024


Word "Panlong" stands for loong( Chinese dragon )'s twirling, which is right happening over and across the map. There won't be more thrilling adventures than having battles below a dragon( just a statue though ), especially in such a fierce weather of storm.

In this map, you'll pace into a tourist attraction with its outlook of Chinese cultural tradition, and explore a map design which really differs from our counter-strike tradition —— the key is the elevator. A huge moving platform acts as a connector of A/B sites, as well as a lock of a secret path. With three types of altitude to choose, two buttons to control, four directions to manage, we believe around the elevator, you'll experience unique tactics, achievements and fun,  just similar to those soul-like games.

Wish you a nice journey and a big adventure in Panlong. See you then!

 

[url=fce.gg/mapcore][img]https://i.imgur.com/60HRCdw.png[/img][/url]

 

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Edited by Darivan
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Posted (edited)
12 hours ago, MrTrane18 said:

I see you are progressing each day. I really hope the statues you are making for the map will be kind-a destroyed here and there.
Would be a cool effect together with floodlights!

I've made an 18.04.24 small showcase video! Hope it boosts motivation! 

Thanks for you video!( I'm so surprised about someone making showcase for my map) And your advice is really helpful that I think a "here and there" statue works better in connecting the whole concept of the playable area.

 

By the way, storm version has been uploaded. It's time to experience the Typhoon!

Edited by Darivan
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Posted (edited)

Hello everyone, after my birthday celebration on 4.20, I have greatly polished cloud and rain particles so that FPS on the ground has been improved by 30~40%. I also adjusted positions of the cloud particles, and now the sky looks rather smooth and lightnings are obvious enough.

PS: I changed layout of the map, too, and I really need your advice on competitive balance of it  → I NEED YOUR REPLIES !!!

 

 

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Edited by Darivan
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